Author Topic: Add-Ons || Over 9,000 Variations AND COUNTING.  (Read 2046 times)

As many people have stated, for the most part, our add-ons are 50 variations of the same goddamn gun, with maybe single digit differences in the code, and a different model.
Really, the only major difference is that one is prettier.
Sometimes, someone incorporates something fancy into their add-on, such as Bushi's putting in a laser sight for the .880. But otherwise, it's all the same monotony.

Right off the top of my head, the following are what I recall as fully original add-ons:
1. Invisiilty Watches
2. Laser Pointer
3. JVS System and Related
4. Rotondo's L4B
5. The Carrier Vehicle, primarily because you can walk on it.
6. Hat Mod
7. Sub Events
8. LSG (Even though it broke; I think)

Now, in comparison to some other games, such as Cortex Command (They're all guns to some extent, the game being what it is, but they do a whole lot more):
1. Particle Accelerator
2. Behemoth
3. Hookshot
4. The Reject campaign remake (Basically a campaign level that was completely remade)
5. All Mannable Vehicles; Considering the game normally didn't do that in the first place
6. CCRPG
7. Cash4Kills system
8. Gravity Guns
9. Growth Pods
10. Jericho Missile
11. Zombie Infection system
12. Control Room

So, in comparison to most other add-on capable games, we're a bit pitiful.
Now, of course, CC was made without a commercial engine (I think) and use Lua, rather than Torque, so of course there are differences in limitations, but nonetheless, I'm sure we can do a whole lot more.

You didn't end it with "discuss"....what do we do? xD

I also forgot to bold the BL list.
forget.

Whatever.

Discuss.

We have a gravity gun for Blockland...
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We have a gravity gun for Blockland...
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Oh yeah.
Well, it was off the top of my head, and I haven't played in that long.

We have a hookshot too (or, did).

We have a hookshot too (or, did).
Oh yeah.
Problem is that CC's can tear people's heads off.  :cookieMonster:

But I don't think that could be possible here...

Oh yeah.
Problem is that CC's can tear people's heads off.  :cookieMonster:

But I don't think that could be possible here...
I believe the thing that would be closest to tearing someone's head off would be the pull-grab.


I've got 410+ add-ons in my current Blockland folder and in my old file of fail-ons, crap-ons or other add-ons there is more than 1k.


I've got 410+ add-ons in my current Blockland folder and in my old file of fail-ons, crap-ons or other add-ons there is more than 1k.



1078. (The reason most say 9/30 is because I had to reinstall, and moved the data over.)

1078. (The reason most say 9/30 is because I had to reinstall, and moved the data over.)
ololol sean

ololol sean

ololol you found something I've posted numerous times. Why do people think names are supposed to be kept secret?

I didn't mean about the CIs and stuff that I downloaded on other servers. I mean the add-ons that I personally walked to the forums, looked on it thourgth the map/search/look then I "bought" it and took it home.