Author Topic: ScatteredSpace's - 24/7 Dogfight Server  (Read 3264 times)

Server Information


What is ScatteredSpace's - 24/7 Dogfight Server?
ScatteredSpace's - 24/7 Dogfight Server is what the name implies; a dogfight server. Two teams spawn on their respective aircraft carrier (red or blue) and either take to the skies or man anti aircraft cannons to thwart incoming attacks. There are four aircraft carriers total; two for each team. Boats are now included in the server.

What makes ScatteredSpace's - 24/7 Dogfight Server different from other Dogfight servers?
ScatteredSpace's - 24/7 Dogfight Server does not use any part of Spaceguy's Team Deathmatch Add-On. This is because Team Deathmatch was never meant to be used on a dedicated server which automatically starts a minigame. ScatteredSpace's server does not require a user to host the minigame what-so-ever! This means that even if the user who planted a vehicle spawn leaves the server, players can still use that vehicle!

What makes ScatteredSpace's - 24/7 Dogfight Server able to continuously run?
ScatteredSpace's - 24/7 Dogfight Server runs off of the script called Vehicle-Wars. This script (Vehicle-Wars) is still very much in beta and only includes a few basic features. The script will progress with rolling updates. The script's current version is: 1.05

Will Vehicle-Wars be available to users?
The short answer: Yes. Right now the script is in an unstable shape and it would not be wise to release.

Screenshots:

(Blue's Aircraft Carriers)


(Red's Aircraft Carriers)




(Bonus Images)

Known Issues
  • The Anti aircraft cannon has a tendency to "fly".
  • The Anti aircraft cannon is underpowered.
  • The modified map's water is not fully buoyant.
  • Some console errors appear due to modified map's textures.

Special Thanks to:
Pandan - [BETA] Anti Aircraft Cannon
Blastdown - Helped in construction of the Aircraft Carriers
Lego_Addict - Constructed Aircraft Carrier's hull
Boom - Updated the Carriers

GENERAL ANNOUNCEMENT
I am getting reports of players using the Aircraft Carrier builds on other servers. ScatteredSpace's stance on builds are that they are freely distributable. Please do not heckle other users about using saves that ScatteredSpace has created and cause a scene.

So what are you waiting for?! Take to the skies today!



This area will be dedicated to planned updates, completed updates, and changelog.

Completed Additions to the server
  • Add the pipewrench
  • Add the parachute
  • Add a sniper rifle weapon
  • Add team switching support
  • Add team chat tags.
  • Add team balancing support *Included with Version 1.02 but inoperable*
  • Add simple team uniforms.
  • Add Friendly Fire toggle - DAMAGED: WOULD CAUSE SERVER CRASHES
  • SolarFlare's Oxygen mod has been added!
  • Fix water on the map.
  • Fix console errors due to the map. (terrain texture issues)
  • Add a health item
  • Add advanced team switching support (allow members to volunteer to swap sides)

Planned additions to the server in the near-future
  • None at the moment! Script restructuring is currently in progress!

Changelog:
Code: [Select]
// +-----------------
// | Version: 1.05
// | (11/04/09)
// +-----------------

SCATTEREDSPACE'S VEHICLE WARS IS A DEDICATED SERVER ADD-ON THAT ALLOWS THE USE OF TWO TEAMS TO BE ABLE TO MOUNT VEHICLES AND EQUIP ITEMS WITHOUT THE USER WHO CREATED THEM TO IN THE MINIGAME (SERVER).

====== 1.06 ======
- Added advanced team switching support.
- Corrected an issue where Team kill punishing would never bah the player.
- Modified Team kill punishing to reset the counter after player ban.
- Modified miniGameCanDamage() to return false in certain instances.

====== 1.05 ======
- Attempted repairs at team balancing.
- Attempted repairs and improved Team kill punishing.
- Included functioning Team chat.
- Included simple team uniforms.
- Included SimpleHelp.  

====== 1.04 ======
- Added team tag support when chatting.

====== 1.03 ======
- Added Teamkilling punishing support.  **DAMAGED**

====== 1.02 ======
- Added support for team swaping.
- Added support for team balancing. **INCOMPLETE**

====== 1.01 ======
- Made it more understandable for players to know what team they are on.
- Renamed Teams 1 & 2 to Red & Blue.

====== 1.00 ======
- Created rudimentary team spawning system.
- Forced miniGameCstar fishe() to always return true.
- Forced miniGameCanDamage() to always return true.
« Last Edit: November 05, 2009, 02:56:14 PM by KINEX »

The Carriers Look  bit Square, the font of them are usually More pointed.
Its good tho 

I'm starting to see a lot of dogfights lately...

I still like Jorgur's the best D:

Neat. An aircraft carrier dogfight.

The Carriers Look  bit Square, the font of them are usually More pointed.
Its good tho 

Aye, but you gotta understand laddie. Tis' fighting zone is not suppose to be of great magnitude in building skill, but to bring ye a fun fighting experience!

Aye, but you gotta understand laddie. Tis' fighting zone is not suppose to be of great magnitude in building skill, but to bring ye a fun fighting experience!
Hell no,

Just tried it out: It was pretty cool

The server has been updated to provide new Add-Ons and to install a new update to Vehicle-Wars.

The following items have been added to the server:
  • Pipewrench
  • Parachute
  • Sniper Rifle

Lego_Addict has added a boat area in the aft section of each carrier. Expect a way to access them to come soon.

Team swapping is now available! If teams are unbalanced, you my switch over by typing /swapteam!

At first i was like "HOW THE forget DID YOU GET THAT CANNON?"
But then i was like "Oh, that's right, I gave it to you over msn"

 :cookieMonster:

I'll fix it up a little more when i can get on my computer.

Team killing now comes with a price!
Vehicle-Wars has now been updated to version 1.03! This version allows for users to set within Vehicle-War's prefs.cs or through RTB the amount of acceptable times there is to team kill and how long a ban should last of unacceptable team killing (up to one day). ScatteredSpace's Dogfight Server has been updated to reflect this change in Vehicle-Wars.

Here is my current checklist to get done by the end of the weekend:
  • Fix water on the map.
  • Fix console errors due to the map. (terrain texture issues)
  • Add a health item
  • Add advanced team switching support (allow members to volunteer to swap sides)
  • Add team balancing support *Included with Version 1.02 but inoperable*
  • Add team chat tags.
  • Add simple team uniforms.

PM me the map and I'll try to fix it up.


Also, please add team chat, it's not that hard to do and helps allot.