Author Topic: Gibbing  (Read 343 times)

In a couple of games, you may have seen a character take extreme damage and blow into bloody chunks. If this was put into blockland, that would be awesome.

Yes, I know we already have the blood and gore mod, which makes the player explode into smitheroons on death. The problem with this mod is that even if the player is killed by a gun, he'll still blow up as if someone lobbed a grenade at him. With this idea of mine, if someone deals 85% of their max health(this is to suit players that have a lot of health) over the player's max health, they'll blow up into little pieces. Say someone has 10 health, and he's directly blasted with a rocket that does 100 damage. The target would have received a total of 190 hit points, and is such gibbed. The gibbing would have the same effect as Bushido's Instagib Playertype.

I got this idea from DOOM, because enemies can be gibbed if they take 300% of their max health, if I'm correct.

There is already a mod for that but it makes no sense
bleeding plastic >.>

There is already a mod for that but it makes no sense
bleeding plastic >.>
plastic guns, plastic moving, ect.