Author Topic: Call of Duty 4: Modern Warfare: Reflex Edition [Wii]  (Read 3843 times)

This is The Official topic for the Cod4 wii port Reflex Edition. It is set to be released on Nov' 10. I have pre-ordered my copy.
Points of thread
-Clan recruiting
-Friend Codes
-Disscussion

On release i will post my friend code you guys do the same.

--Review--

Here

Bought it. Extremely Fun.



« Last Edit: January 10, 2010, 05:38:25 PM by Bind »

i know its in bad taste to just stuff all over a game at random here.
but wii has shown horrible results with shooters.

i bet this game has huge ass crosshairs and they lock onto targets when near them.
the single player game must have the enemies stumble around and fumble some shots as well, just like they did with red steel to make up for the horrible response time of the wiimote as a shooter.
« Last Edit: November 07, 2009, 10:33:13 PM by Bisjac »

Look at the gameplay.. Usually I'd agree, but this is a definite improvement it looks amazing.

What's the difference with reflex and non reflex?

What's the difference with reflex and non reflex?
This is on the wii

What's the difference with reflex and non reflex?
Non-reflex is non-Wii.


I don't like how Wii shooters work.  I would like to see one where moving the remote turns the player.  Right now it's just not good.

What do you mean? Like using the Nun-Chuck too move and wii mote to point and turn? That's how it works...

I want the aiming how it is, but no point part.  Just turning, like how PC FPS's work.

But It works exactly like pc fps's the mouse is wii mote and nun chuck is keyboard

You aren't getting it.  In PC fps's, moving the mouse turns the player, not just moves the crosshairs to a point, then turns the player.

well from the video im confused.
i don't understand why the crosshair isn't centered at all times. it should NEVER move for any reason. its like drifting around looking for a target on its own.

and even when the player isnt moving view but instead just strafing around, the crosshair randomly wanders

well from the video im confused.
i don't understand why the crosshair isn't centered at all times. it should NEVER move for any reason. its like drifting around looking for a target on its own.

and even when the player isnt moving view but instead just strafing around, the crosshair randomly wanders
That's where the remote is pointing, notice that the player turns at the end of an invisible box.  The Conduit for Wii has an option to make the box bigger/smaller/nonexistent, I like that idea.

must be nonexistant.
the wiimote should be replacing the mouse, and that's how it can be done.

any other way played and it ruins the mechanics of great shooter games, and becomes a silly arcade game.