Poll

Should this be stickied?

Yes
96 (60%)
No
64 (40%)

Total Members Voted: 159

Author Topic: v14 suggestion thread  (Read 19177 times)

Updated Vehicle physics to use bullet physics.

Updated Vehicle physics to use bullet physics.

this  :>

also I think the game should come with a SMG

Bow and Arrow is an SMG believe it or not.

We need a way to make avatar parts, so it will be more better.
Ya A game that is "More Better"is always fun, LMAO!

I would like a anti brick-lag system

like if i plant  1 brick here 1brick here
                     1brick here 1brick here

then it would be a 2x2

I would like a anti brick-lag system

like if i plant  1 brick here 1brick here
                     1brick here 1brick here

then it would be a 2x2
...That would encourage extreme laziness in building, and would make it difficult to add details based on color. I actually hope nobody ever makes that.



I would personally be satisfied with a single fix, to be able to see avatar visors through transparent bricks, so that I don't lose my "face" whenever somebody sees me through a window.

« Last Edit: January 27, 2010, 03:48:13 AM by xC »

...That would encourage extreme laziness in building, and would make it difficult to add details based on color. I actually hope nobody ever makes that.



I would personally be satisfied with a single fix, to be able to see avatar visors through transparent bricks, so that I don't lose my "face" whenever somebody sees me through a window.


This please.

Bow and Arrow is an SMG believe it or not.
What? That makes no sense at all.

I would personally be satisfied with a single fix, to be able to see avatar visors through transparent bricks, so that I don't lose my "face" whenever somebody sees me through a window.
This. Even though I don't use visors, it's still annoying to see it.

Explosions should have smoke that stays behind after the explosion for a few seconds


Explosions should have smoke that stays behind after the explosion for a few seconds
You can probably do that with fancy emitter effects.

You can probably do that with fancy emitter effects.
I suppose, but still, it would be easier to have it scripted in

I would personally be satisfied with a single fix, to be able to see avatar visors through transparent bricks, so that I don't lose my "face" whenever somebody sees me through a window.

Yeah, that problem needs to be fixed. You can't see visors, names, or ghostbricks. I think this is due to rayCasting.

The increase of the maximum speed for bullets? And also the ability to hide names like in the versions before 13. Something about player's name getting a shape? Yeah, is it possible to remove that without glitchiness?