Poll

Good idea, or no?

Very good
6 (75%)
Good
0 (0%)
Fine
1 (12.5%)
No thanks.
1 (12.5%)
Bad.
0 (0%)
IDK(Unsure)
0 (0%)

Total Members Voted: 8

Author Topic: OnPlayerSay-Event  (Read 1419 times)

I think Blockland really needs this event, you can do a whole bunch, you can even make strategy games by making bots then putting "OnPlayerSay" events on first, so when you type for example: /Attack- the bot attacks, /Stop-It stops attacking, and that's just an idea, on what it can do,

List on what useful things this can be

-Type something to open a door

-To set on/off switches

-To command things

-To activate something,

-(Mini game idea) call something when you have enough points Example:OnplayerSay>If points(Number)Above>Team(Team)>Spawn projectile>Airstrike becon

Oh, and next to OnplayerSay there's a box to type what to say.


. . .
VCE is the best thing you'll ever find.
Space guy, wtf is that?

Can't be done with the current event system.

Well, you could use VCE's <var:client:lastmsg>
But that would be very tedious putting that event on all the stuff he mentioned.

. . .
VCE is the best thing you'll ever find.
Space guy, wtf is that?
You can't have a "On Arrow Hit" event without Variable Events. Since VCE adds a lot of opening to abuse and is a little confusing to some people, I thought up that method for either a text box, list box, etc. in the events menu for input events since it fits perfectly in that space. You could have "onPlayerSay ["Fire!"] -> Self -> spawnProjectile" or "onProjectileHit [Radio Wave] -> Named Brick: Generator -> fireRelay" or whatever.

Oooh. I didn't get your thing space guy.
Sounds like a lot of newly added events.. but ok. not bad idea.


Yeah, the point is instead of "onArrowHit" "onRadioWaveHit" "onGunBulletHit" or messing around with "ifProjectile" "<var:brick:lastprojectile>" or whatever you can just have "onProjectileHit" then select the type you want from a list.

But that would be very tedious putting that event on all the stuff he mentioned.

Exactly why I wouldn't use that

VCE is kinda too hard, which is the whole point of this, well, kind of the whole point of this is to make awsome stuff commanded by chat...

Ive done it tonnes of times, about 50-100. Done it with Bot Events (Like you said) two days ago with Stone Brick :P
NinjaEdit: Also What happened to "OnPlayerTalk"?

Ive done it tonnes of times, about 50-100. Done it with Bot Events (Like you said) two days ago with Stone Brick :P
NinjaEdit: Also What happened to "OnPlayerTalk"?

There was an OnplayerTalk event? stuff, I need that.



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I like bumping. See?
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