Author Topic: Damage show'er  (Read 822 times)

When ever you take damage a number appears over your head on how much damage you took.

Theresa a thing on how big or what color the numbers are whenever you get hit, so here's da key!

.5-15 damage=White, small size

.15-25 damage=Green, medium size

.25-40=Yellow, large size

.40-100=Red, Huge size

I just thought this will be better than just "Ouch!"s over your head whenever you take damage,plus, its great for RPG's.

The 'OUCH's size depends on how much it hurt the player.

It would be rather time consuming creating this and even downloading it when someone joins the server.

Think about it, that's like... 95 images. That would also take a lot of datablocks.

Hmm, I think this would be kinda cool to have. The ouch thing is a bit annoying sometimes. Especcially the gore. >.<


kinda like cavestory? pretty neat



we could just use models/images, and combine 2 numbers to get 1 display

or even more awesome it could be debris, and kinda bounces off into the ground

kinda like cavestory? pretty neat



we could just use models/images, and combine 2 numbers to get 1 display

or even more awesome it could be debris, and kinda bounces off into the ground

If you try combining two numbers for one display, it'd look different from different angles.

not necessarily, since they're 3d you'd essentially see lines at a strange angle, which isn't too strange

and you can simply rotate the image





get on topic >_>

Bump
They are on topic.
You just don't understand scripting.
I would like the debris idea, though.

The on topic is when it's good or not.