Author Topic: Normal Bomb (Being Made)  (Read 2983 times)

This is going to overwrite datablocks...
How would this overwrite Datablocks?

This is going to overwrite datablocks...
Of the frag? Or HE.

Be sure tyler all Datablocks are renamed.

This is going to overwrite datablocks...
Its not I would never overwrite datablocks its just using the same script but editing it a little and seting names and damage and other crap.

Warning - while you were typing a new reply has been posted. You may wish to review your post.

Crap

Warning - while you were typing a new reply has been posted. You may wish to review your post.
Damit

Of the frag? Or HE.

Be sure tyler all Datablocks are renamed.
Dont worry I allways test! ;D

Dont worry I allways test! ;D
I know you, you always test.

Do you have the model yet?
« Last Edit: December 10, 2009, 06:03:14 PM by Uxie »

I know you, you always test.

Do you have the model yet?

Yes, imfact I do I am now scripting.

You sure you know how to do the Left click thing?

I find the idea of a new add-on being completely developed and released within a matter of hours of its initial conception very impressive. Way to go! I will be sure to download!

Will the fuse burn?

Happy 1 hour anniversary, bomb!

how do you make this stuff??? Please tell me how to!

and released
Not released. I want time be put into a script for my models.

But yes, this has worked well.

You sure you know how to do the Left click thing?

No I will just have the fuse be lit when the bomb is equiped.

SCRIPT IS DONE.

No I will just have the fuse be lit when the bomb is equiped.

SCRIPT IS DONE.
How is it ingame.

How is it ingame.
Im gonna beta test it. Who knows the script may be damaged.

Im gonna beta test it. Who knows the script may be damaged.
Be sure to test with the HE-Nade, and Frag. Everything must work.

BTW, can you send me the file?

Be sure to test with the HE-Nade, and Frag. Everything must work.

BTW, can you send me the file?
There was some "BombPin" errors. But I got to beta test again so theres no errors.