Author Topic: IT'S OFFICIAL TF2 UPDATE FOR DEMOMAN VS SOLDIER  (Read 63284 times)

What about YLW?
I can't even pronounce that, let alone say it where it sounds like "yellow."

The soldier and demo man needed a new weapon.


My 2 two favorite classes, I can't decide which one to play.

ITS BLOODY WAR!
KEEP UP THE FIGHTIN' LADS! WE"LL BEAT EM!

I pray they don't go overboard with the new items' negative attributes like they've been doing, such as the Sandman removing double jump and eventually lowering Scout's health to 95. Removing the double jump was stupid and I guess they concluded that too, but lowering his already low health is just ridiculous. I also hope that they don't add more stuff that doesn't serve as a weapon, at least for the soldier, since he's an offensive class.

I pray they don't go overboard with the new items' negative attributes like they've been doing, such as the Sandman removing double jump and eventually lowering Scout's health to 95. Removing the double jump was stupid and I guess they concluded that too, but lowering his already low health is just ridiculous. I also hope that they don't add more stuff that doesn't serve as a weapon, at least for the soldier, since he's an offensive class.
Double jump was a good idea. If the scout had the normal double jump they he would be too over powered. As for lowering the scouts health to 95 has a good reason. If you played tfc or qwtf you would know that the scout was origionally made for flag caping not combat.

When are they going to release a preview of a new weapon?

I dunno, I thought it would be today, I guess not

I swear I saw a Soldier shirt somewhere but I can't seem to find it.

EDIT: GET!

It's not on the product list until you add /tf2/ to the end of the store URL, those sneaky bastards.


"This item is no longer available"

FFFFFFFFF-
« Last Edit: December 11, 2009, 08:41:31 PM by Regulith »

I was waiting all day. D:

Double jump was a good idea. If the scout had the normal double jump they he would be too over powered. As for lowering the scouts health to 95 has a good reason. If you played tfc or qwtf you would know that the scout was origionally made for flag caping not combat.

How would having normal jump make the scout more powerful?

He meant if the sandman originally kept the double jump and didn't lower scout's health to 95 it would be overpowered.

For example on 2fort scouts could double jump on the bridge, stun the snipers shoot them with teh fan and run off and return after getting a new ball and do the same thing.
He meant if the sandman originally kept the double jump and didn't lower scout's health to 95 it would be overpowered.
Pretty much this.

My 2 two favorite classes, I can't decide which one to play.
SOLDIER!!!!

I don't think they update one the weekends, do they?