Author Topic: Poison  (Read 2303 times)

Why not make items like Poison whip or Poison sword to go with the events?

A Spray Can would be good with this.


- When poisoned, the player's screen has a green tinge, like the white-out or red-screen effect, only green.
impossible

As far as I know, that's possible.

Also, once I get the poison system working in the Bug Mods, I can make the weapons.

I always get lazy making poison events on bricks.

If it would be another thing make a thing where you collect poison bottle and say     /Poisonweapon


and when it says that it poisons your weapon that you have out.

OR a minigame where a few ppl are poisoned an they gotta look for the antidote!!! hehehe, fight to the death!

@ Chrono:

Why would that be impossible? I'm sure there would be some way to do it, if a little glitchy.

And "Antidote" is usually specific to one type of poison, anti-poison usually just protect you from all poisons.


how would you do it, it's not default is it? it is client sided, not server sided

Why would that be impossible? I'm sure there would be some way to do it, if a little glitchy.
Don't argue if you don't know how the system works.

Reason it cannot be done:

setShapeName is no longer allowed to be used, thus, you cannot set a different name atop the player's head.
However, this function calls something called .getPlayerName, which could be parented for bots and have the player control a bot as if it were a normal player. Oh wait! You can't overwrite getPlayerName! Oh look it's impossible.
(And even if it were possible, I'm not going to say anything due to the fact that someone will just abuse it and then that feature will be taken out, which could've been used for something productive.)

As far as I know, that's possible.
Without client sided mods, impossible.
With client sided mods, able to be bypassed.

Okay then. So, the system allows for tumble-whiteout effects and red-pain effects, but that's it?

Okay then. So, the system allows for tumble-whiteout effects and red-pain effects, but that's it?
That's because those effects have been built into the engine.
It isn't something like %client.setscreencolor, it does .setWhiteOut and I forget the function for the red one.

Okay then. We'll just have to go without it.

Wait- Could we have an explosion on the player's head, like Amade's Darkness spell, only a little lighter?

Okay then. We'll just have to go without it.

Wait- Could we have an explosion on the player's head, like Amade's Darkness spell, only a little lighter?
agreed

Stop suggesting and make the damn thing! this is cool stuff right here!

I can't make it >_<

That's why it's in Suggestions and Requests. Otherwise, it'd be done by now.