Author Topic: Gamemode_Hunt  (Read 1150 times)

I had a very similar idea to this. I guess I can't bump it now.

There were the hunters which were outfitted with heavy weapons.
The hunted had a 1 hit from behind, 2 hits from the front melee weapon.

The hunters were slow.
The hunted was fast and partially cloaked (90%, uncloaked for a few seconds while attacking).

The hunters can't respawn.
The hunted can.

The hunters only have 5 minutes to kill the hunter. If they survive those 5 minutes, they win.
The hunted has to take out all of the hunters before it wins.

As soon as the the round is over, the total amount of times the hunted was killed is added to the hunted score. A lower score is better.

The next hunted is picked based on who has the lowest score. (If multiple scores are the same, it picks one randomly from those)

Screw the suggestion then, I'm changing it, does anyone have a script that automatically randomizes the teams?