Author Topic: Amade's great botmod.  (Read 8576 times)

RTB has tons of broken stuff that I report but is never fixed. Duplicator, for example.

We do not fix bugs. File report is not a bug report service. We do not take mods down for bugs unless they're serious things like letting anybody run code on the server even if they don't have permission.

I haven't looked into it and haven't tried replicating it myself. Space guy suggested some things you could do in your help thread. It's been a month since you posted it so I assume you've already tried them and it didn't fix anything. For some reason I recall being able to use the duplicator on the Scattered Space dedicated but maybe it was an older version. We're not going to take the otherwise perfectly functional add-on down because it doesn't work on dedicated servers.

I digress though. The point is we're not going to do anything about it and that's why your reports have been ignored so far. That and there's a backlog of 86 unresolved reports. If you have a bug you are supposed to contact the author. You can PM any of them and, unless they turned it off, this will automatically email them as well. Many of them have email addresses and IM accounts on record so you can contact them. Try that instead.

Code: [Select]
function paintProjectile::onCollision(%this, %obj, %col, %fade, %pos, %normal)
{
if(%col.getClassName() $= "AIplayer" && isObject(%col.spawnBrick))
{
return;
}
parent::onCollision(%this, %obj, %col, %fade, %pos, %normal);
}
Contrary to popular belief, I'm not lying about this being intentional. That's lines 131-138 of inputs.cs, if you don't like it, remove the code.
Ya, it does break onPlayerTouch.... =\
No it doesn't. I have extensively tested compatibility with onPlayerTouch and onBotTouch events and they work just fine. Please verify that something is broken before saying so.
Whoa, Whoa. Wait What? That was on purpose? What the forget? That should be Fail binned.

OMG WHAAAAAA I CAN'T PAINT BOTS WHAAAAAAAA

I have always seen use of the spray can on player objects as an unnecessary feature. Sure, it's kind of cool to be able to paint a player, the first time. But I used to have a server with a very old bot mod that did allow bots to be painted and people would go around at random painting them pink or tan (OMG THEY'RE ALL NAKED XD LOLOLOLOLO L ROFL XD XD). It got very annoying and as such I did intentionally disable the ability to paint bots that have been spawned via a brick, as I'm sure nobody else would enjoy such an experience. If you don't like it, remove the coding that does it.

So rather than admitting it's a fault, He claims that a feature that breaks the game was intentional.
I'm sorry, but not being able to paint ANY bot vehicles is kind of a failure if you ask me.
I'm surprised this isn't f'bined because of that.

Once again, This shouldn't be taken as a personal attack.
Your mod needs fixing.
You can paint normal vehicles or bots that have not spawned from bricks.
Also, He denies it's a problem.
That's a good reason, no?
It ISN'T a problem.

I'm sure there are many more quotes about how "bug-riddled" bot events is. I'm actually pretty sure v5 has fixed all of the bugs it has, try keeping your mods updated. However, I'm not going to bother going through the thread and quoting them all for obvious reasons, this post is already starting to sound repetitive.

Solution: don't use his botmod if you don't want to deal with the bullstuff.

I like Amades botmod.

i just can't get them to attack zombies.

LOL U BUMP UR OWN DRAMA

Solution: don't use his botmod if you don't want to deal with the bullstuff.
Exactly. Nobody's forcing this onto your server or forcing you to enable it, so don't.
i just can't get them to attack zombies.
I've tested them with zombies and it works just fine. If you're using Rotondo's zombies then you'll just have to go find some not broken zombie mod.

Er, OnPlayerTouch didn't work but disabling Bot Events made it work.

So instead of finding a alternate way to fix them.
Deal with the breaking of one of the game's functions, or don't use my mod at all.

seems immature.

I'm sure there are many more quotes about how "bug-riddled" bot events is. I'm actually pretty sure v5 has fixed all of the bugs it has, try keeping your mods updated. However, I'm not going to bother going through the thread and quoting them all for obvious reasons, this post is already starting to sound repetitive.
Are you suggesting that everyone else has to fix up there mods to counter your broken mod?
Please rephrase.

LOL U BUMP UR OWN DRAMA

OMG, LOL THTS SOOOOO FUNY!! LOLOLOL

Sorry for double toast but you can kinda "paint" bots with the editAppearance bot event.

Holy stuff, cow bombers.

I spent half an hour looking for this. Be proud.

Are you suggesting that everyone else has to fix up there mods to counter your broken mod?
Please rephrase.
I'm suggesting that when a new version of bot events is released you download it so that you can have the most recent version to complain about so I don't have to say "I already fixed that."
So instead of finding a alternate way to fix them.
Deal with the breaking of one of the game's functions, or don't use my mod at all.

seems immature.
Good god, the ability to paint a player is not a necessary function in any way shape or form. In no way does it subtract significantly from gameplay. If you for some reason can't deal with it, then don't use the mod. There is no alternate way to fix this, you dolt. The problem is players painting the bots. The solution is disabling the ability to paint bots. Not the ability to color them, but to paint them with the spray can.

Just bringing up that "editAppearance event" topic again.

Good god, the ability to paint a player is not a necessary function in any way shape or form. In no way does it subtract significantly from gameplay. If you for some reason can't deal with it, then don't use the mod. There is no alternate way to fix this, you dolt. The problem is players painting the bots. The solution is disabling the ability to paint bots. Not the ability to color them, but to paint them with the spray can.
I agree with this entirely, and it, once again, relates to the very basic point that should be noticed:
Solution: don't use his botmod if you don't want to deal with the bullstuff.