...Fixed
VERY POSSIBLE! just need a few AI [animal]'s with a scripting to go with it as its animal for example, a cow would go to the veggie path and just.... eat.
wut
-snip-
Languages for the species. You cannot understand another species.Certain species will be good at different things
Question, is it possible to create a language script that uses events to set what language you use?
I am working on something like this and it is going pretty well. No, it isn't events. It is a script. It will feature:Species creation where you can choose the color, datablock, type and various other features you species will have.Harvesting food and food placement bricks. You drop food you harvest on food placement bricks. Admins put food placement bricks in nests and such.Languages for the species. You cannot understand another species.Certain species will be good at different thingsWhile one may be bad at fighting, it might be able to carry more food.One may be a good fighter, but will need to eat more oftenNot one species will be purely better then another.
Question, will there be models for the species? Or just RP with Blockheads?
The species creation will allow you to pick a datablock for your species. That means you can use the cow, the bull, or any other playertype such as the shark.
Sounds the same but with no paths. :/
Yes.
Do want D: