Author Topic: RP_Construct take 2.  (Read 1558 times)

Here is the first (unlit, at this point) building in a new Gmod map I am starting, a construct themed RP map designed for DarkRP.



Not much on the inside. A space for a shop and six apartments.

Edit: the blast mark is not a decal on the map, that was me messing around with the SMG's grenade launcher.
« Last Edit: January 01, 2010, 02:59:57 PM by Sirrus »

I think the map will go well.

Make breakable windows and have a 3D Skybox cause that would be cool

Make breakable windows and have a 3D Skybox cause that would be cool
I am so mind warpingly far away from skyboxing.

I am so mind warpingly far away from skyboxing.

It's hard to do...

But ontopic.

I like it.
Can we get interior pics please?


It's hard to do...
But ontopic.
I like it.
Can we get interior pics please?
3D Skyboxing is a pain, but not too difficult. I meant that I need to finish the level geometry before I can really start doing a 3D skybox.

Also. I need to finish lighting in this building before I can really give interior pics.

Here's a shot from inside one of the apartments.



I hate that door frame texture, I'm probably going to get a new one.

Use textures from CS office, the carpet and wallks would look really nice thar.

Use textures from CS office, the carpet and wallks would look really nice thar.
That would kind of defeat the purpose of "RP_Construct".

Was hoping for an actual construction site, that'd be awesome.

That would kind of defeat the purpose of "RP_Construct".

How so?

Theyre just wall and carpet textures, great for any RP map.

Look at RP_downtown.

THat has tons of css textures

How so?

Theyre just wall and carpet textures, great for any RP map.

Look at RP_downtown.

THat has tons of css textures
I said at the beginning, it's an RP map in a Construct-like theme.

Pizza want lovey health/ammo crosshair.

Pizza want lovey health/ammo crosshair.
It's nothing custom. It's in the options in HL2.