Poll

Numbers!

4
0 (0%)
5
1 (0.9%)
6
2 (1.7%)
7
8 (6.9%)
8
2 (1.7%)
9
1 (0.9%)
10
2 (1.7%)
11
1 (0.9%)
12
1 (0.9%)
12
2 (1.7%)
13
7 (6%)
14
1 (0.9%)
15
2 (1.7%)
16
4 (3.4%)
17
7 (6%)
18
1 (0.9%)
19
1 (0.9%)
20
4 (3.4%)
21
4 (3.4%)
22
3 (2.6%)
23
1 (0.9%)
24
7 (6%)
25
54 (46.6%)

Total Members Voted: 115

Author Topic: entrepreneur my gun  (Read 279747 times)

I decided I would try my hand at this. I started with an F2000 and went from there.

I'm submitting to get it modeled, here's the XML code. Image attached.
Code: [Select]
<weapon>
  <group x="921.2" y="453.7" rotation="0" scale="1" flip="1,1">
    <part id="Bolt013" x="-189.65" y="-29.4" rotation="0" scale="1" flip="1,1" colors="666666"/>
    <part id="GasTube09" x="-67.25" y="-48" rotation="0" scale="1" flip="1,1" colors="666666,e1e1e1"/>
    <part id="Barrel034" x="108.8" y="-32.65" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    <part id="UReceiver022" x="-24.1" y="-38.65" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
    <group x="133.8" y="-37.65" rotation="0" scale="1" flip="1,1">
      <part id="RIS004Down" x="61.9" y="16.7" rotation="0" scale="1" flip="1,1" colors="666666,999999"/>
      <part id="RIS004Up" x="0" y="-8.1" rotation="0" scale="1" flip="1,1" colors="666666,666666,e1e1e1"/>
      <part id="RIS004A" x="122" y="-23.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
    </group>
    <part id="RMag001" x="-192.15" y="53.55" rotation="0" scale="1" flip="1,1" colors="999999"/>
    <part id="LReceiver017" x="-119.85" y="4.9" rotation="0" scale="1" flip="1,1" colors="666666,444444,444444"/>
    <part id="Handguard017" x="35.05" y="14.15" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
    <part id="Buttplate01" x="-346.05" y="15.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
    <part id="ChamberLid01" x="-186.7" y="-57" rotation="0" scale="1" flip="1,1" colors="666666"/>
    <part id="Scope011" x="-23.15" y="-91.65" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
    <group x="-259.15" y="1.25" rotation="0" scale="0.49" flip="1,1">
      <part id="Strip01" x="-58" y="-67.55" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip02" x="-28" y="-58.55" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip03" x="28" y="-62.75" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip04" x="-28" y="-73.55" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip05" x="-58" y="-77.55" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip06" x="-58" y="-24.15" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip07" x="-28" y="-24.15" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip08" x="-1" y="-24.15" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip09" x="28" y="-24.15" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip10" x="58" y="-24.15" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip11" x="-58" y="20.1" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip12" x="-28" y="20.1" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip13" x="-1" y="20.1" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip14" x="28" y="20.1" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip15" x="58.1" y="20.1" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip16" x="-58" y="45.85" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip17" x="-28" y="45.85" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip18" x="-1" y="45.85" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip19" x="28" y="45.85" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip20" x="58" y="46" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip21" x="-58.05" y="65.95" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip22" x="-27.7" y="70" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip23" x="-1" y="63.45" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip24" x="28" y="63.85" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip25" x="58" y="64.9" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip26" x="-58" y="-57.55" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip27" x="-1" y="-60.8" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
      <part id="Strip28" x="58" y="-66.25" rotation="0" scale="1" flip="1,1" colors="cccccc"/>
    </group>
    <group x="239.75" y="-70.4" rotation="0" scale="1" flip="1,1">
      <part id="ISight008B" x="-6.65" y="-1.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
      <part id="ISight008A" x="9.45" y="0.55" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
    </group>
    <part id="Compensator004" x="327.8" y="-34.4" rotation="0" scale="1" flip="1,1" colors="666666"/>
  </group>
</weapon>

Dude submit your own, not other peoples.

I made one, quite similar to that, but I'm on a public computer that decided to time out when I was putting the finishing touches on it. >:C

So I just googled it as I didn't think I had enough time to remake it.


And I did make my own gun, but it was rejected.

I know you did make your own, but it was rejected because he didn't want to model it. And you do have enough time, so pretty much I don't think a google image should be accepted.


I modified the MP5K a bit and toyed around. There's a cluster of bullets coming out because it fires so quick. It's also one-handed! :D

I know you did make your own, but it was rejected because he didn't want to model it. And you do have enough time, so pretty much I don't think a google image should be accepted.

You guys have until 4 EST to finish your entries.

It's now 5 EST.

I modified the MP5K a bit and toyed around. There's a cluster of bullets coming out because it fires so quick. It's also one-handed! :D

I'm sorry, but that's completely handicapped and no gun would be able to fire that fast without the bullets hitting each other. Not even gatling guns fire that fast.

It's now 5 EST.
Lol just noticed.
I'm sorry, but that's completely handicapped and no gun would be able to fire that fast without the bullets hitting each other. Not even gatling guns fire that fast.
It was rushed.

It was originally for contest but as it is too late Ill post it anyway

Entry submittal period has been extended until I get on the computer. I'm kinda sick and haven't been on the computer since yesterday.



Can people still enter the contest?
You can't see out of the sight.  :cookieMonster:

Here, I cropped them and stuff.




I'm sorry, but that's completely handicapped and no gun would be able to fire that fast without the bullets hitting each other. Not even gatling guns fire that fast.
but its in the videogams so it is oubiusly happen in reel life

but its in the videogams so it is oubiusly happen in reel life


I'm seriously hoping you're not being serious.
« Last Edit: November 09, 2010, 06:12:40 PM by HelplessNobb88 »