Author Topic: Pokeball :D  (Read 25353 times)

I thought I would post it here before going into Add-Ons board.

Anyway, after all my fuss with Tyler66, I finally have been given the Pokeball.

If you've been to a Blockomon server before, you'd pretty much know how to use it.

It has:

/betrainer and /bepokemon commands.

Pokemon Slots to spawn diffrent pokemon.

Too lazy to put pics on, you'd already know what it looks like anyway.

Download:
http://www.mediafire.com/?z04zjmtr2v2

Not much of a flamer, but seriously, pokeball mod sucks. I can't believe you went through that much trouble to get a stuffty mod that no one will download.

Haha, this was predictable.


After looking into the .zip, I'm stunned. You went to all that whining for this thing?
« Last Edit: August 20, 2010, 11:06:03 AM by Blastdown »

And you whined for this why? It's no good, and I doubt anyone wanted it.

People got rid of it for a reason.

Quote from: GreenBH's Profile
Age:   16

You aren't 16 are you?

Stop relovingposting old add-ons that were lost FOR a reason. Jesus.

He probably isn't, and he has assburgers anyways.
« Last Edit: January 03, 2010, 01:58:18 PM by Tomcat »

Thank.
You.

I never got a chance to get the DL link for this.

I am going to edit this, for WWII. The national socialist's get to use it to capture soldiers.

You finally got your peice of stuff add-on. Now shut the forget up for Christ sake.

I also lol'd at the fact that the only people who like this mod are the idiots. (Ex. Super Puppy and GreenBH)

I liked the pokemon mod back in v8.

But, after awhile. There were 100s of pokemon servers which kinda ruined it.

I liked the pokemon mod back in v8.

But, after awhile. There were 100s of pokemon servers which kinda ruined it.



Code: [Select]
Add-Ons/Tool_pokeball/Tool_masterball.cs (837): Unknown command getPosition.
  Object localClientConnection(7911) GameConnection -> GameConnection -> GameConnection -> GameConnection ->
GameConnection -> GameConnection -> GameConnection -> GameConnection -> GameConnection -> NetConnection ->
SimGroup -> SimSet -> SimObject

???