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Hex of standard red text
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Topic: Hex of standard red text (Read 1614 times)
Tom
January 07, 2010, 08:23:47 PM
I measured part of the anti aliasing, not the main letter.
But yours does look a little bright...
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Chrono
January 07, 2010, 08:25:56 PM
I got it directly from the game's data.
Edit: I even compared using messageall('',"\c0A<color:ff0040>A"); while looking at a black brick.
They both look the same.
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Last Edit: January 07, 2010, 08:29:18 PM by Chrono
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Deathwishez
January 07, 2010, 08:52:12 PM
Red: FF0000
Default Ugly Red: FF0040
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Last Edit: January 07, 2010, 08:59:01 PM by Deathwishez
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Chrono
January 07, 2010, 08:52:47 PM
Oh someone sure knows how to read a topic.
Deathwishez
January 07, 2010, 09:00:09 PM
Quote from: Chrono on January 07, 2010, 08:52:47 PM
Oh someone sure knows how to read a topic.
I did read it. I'm comparing the two side by side. I found it anyways. I looks a little pinkish, but In game, it's a perfect match.
Chrono
January 07, 2010, 09:03:33 PM
Ingame fonts have outlines, as already stated, so they look different.
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Hex of standard red text