I want the ability to add fields of bricks to be saved when bricks are saved.
For example, when a brick is saved, a +-Owner fiels is saved, I would like to be able to force save files to include my own fields. I wrote an event that allows any brick to be turned into a water brick with a given current. When I save and load these bricks, I need to know which bricks were water bricks (my script dynamically creates physicalZones, and does not create new datablocks, so uiNames are out of the question). Currently I am doing this by checking if the brick had fxWater as its shapeFX, however there is no way to know what the current of the water was. I would like to be able to tell saves to be saved with a +-Current field that, when loaded would set brick.current (or whatever) to be the value it had when it was saved.