Author Topic: [PREVIEW] Type 6 Shuttlecraft  (Read 4880 times)

If possible, please make the back door open on space press.

That was the plan :D
I'm trying to get the flying part working now, Testing the fierbird script with my model.
I don't really have an interior yet, So opening the door wouldn't be any good...

Oh crap, I only replaced the model, But when i spawn it, BL crashes :|
I need someone to script + fix the model (I got hub0-3 and a mount0-1)
PM me for ms3d file

Left one is exported with DTS Pro, Removed the flatshading (I selected all vertices > Vertex > Unweld)
Right one is exported with default DTS exporter, But doesnt hide the collision shape? (Models spawned with mission editor)


EDIT
Just saw the left one isnt flatshaded either, But when i view it in Milkshape with textured view, Its flatshaded?

:D the right one looks like its from the 60s.

:D the right one looks like its from the 60s.
Lol  :cookieMonster:
It's the collision mesh that's supposed to be invisible...

The flatshading is fixed btw, Followed traders tut: http://forum.blockland.us/index.php?topic=20807.0
« Last Edit: January 27, 2010, 03:30:49 PM by goz3rr »

Left one is exported with DTS Pro, Removed the flatshading (I selected all vertices > Vertex > Unweld)
Right one is exported with default DTS exporter, But doesnt hide the collision shape? (Models spawned with mission editor)


EDIT
Just saw the left one isnt flatshaded either, But when i view it in Milkshape with textured view, Its flatshaded?

Is it just me or are the engines seperate from the ship on the left one?

People prefer to call it a WIP.

People prefer to call it a WIP.
Yea, ill fix that

And the nacelle is attached to the main ship..

I flatshaded the model,
Someone can script? PM me for model.


I would dl this.....
I would release this.....

If someone scripts :(

What do you guys think:


Needsmoarflatshade? (The LOD is 32 atm)
« Last Edit: February 02, 2010, 09:18:10 AM by goz3rr »


One of the windows looks rather odd...

Needsmorebigger.
Yea, I agree now i see the comparision with the blockhead.
I'll make it .50 bigger or something?

One of the windows looks rather odd...
It's based on this:
« Last Edit: February 02, 2010, 11:55:09 AM by goz3rr »