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The battle system used in White Knight Chronicles uses a real-time combat system, where the battle mode is initiated automatically when enemies are present. Before a battle, the player optionally goes into the "Battle Preparation" menu (accessible at any time) and chooses a set of seven commands for each character in the party.
A trailer for the Tokyo Game Show revealed that, similar to Soul Blazer, one can select locations on a world map that the player has already visited to instantly go to, along with a preview of that area. Each area also has a quest list that shows quests the player has yet to complete. The player can choose a quest to do before going to the desired area.
White Knight Chronicles is presented in third-person perspective. The player can freely choose which character to control. Like any other RPG, the characters gain experience points and level up, becoming stronger over the course of the game. Level-5 conceives White Knight Chronicles as having 100 hours of gameplay, a length Akihiro Hino considers to be a full length RPG, going against the pressure to make White Knight Chronicles a launch title and cutting the story short
Fable 2 is a 360 exclusive. Do you think White Knight Chronicles will be like a PS3 Fable 2? That would be awesome!