Author Topic: TwoGuns Project 002 : Revival (Active Again, We need to record advert)  (Read 13456 times)


If you're still hosting yer server isn't showing up :(
Do you have TGM installed?

Also, the pic is done with admin ball (F8).
And of course, you can download the aim mod and bind a key to it to aim vertically. :3

Dual toast for the lol.

I believe i have to scale something. :3
Porting the Sniper Rifle is funnnn. :D

Do you have TGM installed?

Also, the pic is done with admin ball (F8).
And of course, you can download the aim mod and bind a key to it to aim vertically. :3

I wanna put TGM 1.15 in the program folders, but where do I put it in the TwoGuns folder?

I wanna put TGM 1.15 in the program folders, but where do I put it in the TwoGuns folder?
Extract the folder called "tgm" into the TwoGuns folder.

So I download the Mod, extract it, then put it in the lobby of the folder with common, editor, and such?

So I download the Mod, extract it, then put it in the lobby of the folder with common, editor, and such?
Exactly, afterwards, it should look like this:

And when you want to play, execute "play tgm" batchfile.

Ok, how do I extract it.

You guys know you can fall off the map, right?

Ok, how do I extract it.


Never mind.

Ok, run me through which folder to extract and what to extract it to. I downloaded the WinRAR trial and trying to use it to extract the tgm main file to the TwoGuns folder, but the play batchfile isn't showing up in the files.
« Last Edit: January 28, 2010, 05:49:24 PM by Foxhound »

You guys know you can fall off the map, right?
I do. I fell off a couple of times before.

Dual toast for the lol.

I believe i have to scale something. :3
Porting the Sniper Rifle is funnnn. :D
lemme guess, you extracted the .zip archive

OMFG, YOU ARE BETTER THAN SPACE GUY, YOU ARE ADDONS GOD

i also copy pastaed bedroom, and it was just grass D:

lemme guess, you extracted the .zip archive

OMFG, YOU ARE BETTER THAN SPACE GUY, YOU ARE ADDONS GOD
No i didn't extracted directly.
I am currently modifying it so that it is usable.
I am trying to get the hang of Torquescript.
That's the main reason i am trying to port the sniper rifle to TwoGuns. ;D
i also copy pastaed bedroom, and it was just grass D:
Lol, that's odd.
You guys know you can fall off the map, right?
Switching weapon while you are dead is fun.
Never mind.

Ok, run me through which folder to extract and what to extract it to. I downloaded the WinRAR trial and trying to use it to extract the tgm main file to the TwoGuns folder, but the play batchfile isn't showing up in the files.

It's isn't THAT hard... >_>

Anyhow, try this:
-1- Download TwoGunsMod
-2- Right click and select "Extract to tgm1.15"
-3- Open the folder called "tgm1.15" and copy/cut paste all into the TwoGuns folder...
-4- Execute the "play tgm" batchfile
-5- ???
-6- Play!

EDIT:
Damn, scaling via script doesn't work...
I tried multiple ways, but i guess it has to be done with the model itself.
But i can't model, not even scale.
I need:
A. A new model or;
B. Someone who can edit the model for me.

SECOND EDIT:
I can edit! >=P
Massive credits to Kaje for the original model.
« Last Edit: January 29, 2010, 08:14:37 AM by lordician »

I'll be hosting for 2 more hours from the time i post this, then i will be gone for about 5 hours and host again.

So if you guys want, you can test the Sniper Rifle i ported from Blockland to TwoGuns...

The main thing I'd like to see is better distinction between bots and players. The name can be good, but it would at least set things apart. IceBlue did make a steam group for this, mind you.