THE HUNTING SHOTGUN
will probably be cut out of the pack until tier 3 is worked into all of this
the other tier1b weapons are not affected and will be joined by the Silenced Pistol, which is just fanwank but is still cool
trying to fix up the LMG. stuff is borked a bit, but should be good to go by next week
in other news: explosive tier 1 and 2 are in the planning process and 1 is about to enter the modelling process. expect old favorites, like the return of Jerry the Can (and Tom the starfish oxygen tank)
also, more technical things in the works for the rest of the tier+tactical pack
> tier+tactical will, from now on, be using item icons made by Choenis rather then Space Guy for aesthetic reasons as finishing touches
(currently existing item icons will be replaced)
> new headshot CI for magnum, carbine and lever action rifle critical hits
> new 'flaming bullet' CI for other critical hits, like the assault rifle's first-round-tracer
> support for changing between "Bushido" balance, "Space Guy" balance and zombie balancing using RTB prefs
> 'reskins' of many weapons, for themed builds. expect the Future theme of tier+tactical some time by april
('antique' weapons like the Carbine and the Lever Action Rifle will be renamed for the sake of themeing)