I don't really like the blocko-style. But otherwise they are quite good. Some models seem to be a bit too big. The Magnum is shooting cannonballs, not bullets. The military sniper is a instant hit weapon and shoots a bullet? What? THIS explains what I mean.
You advertise with custom animations.THIS is a custom animation. Or do you mean with "a few exceptions" all weapons?
Make custom animations, don't make some hand movements. Custom animations or no animations. Not something in between. And the hand movements when shooting look... interesting.
But all in all, this pack is okay.
a challenger approaches!these weapons are stylized, not realistic: the magnum shoots gigantic slugs because they're loving hilarious (and reflect the size of the bullet in question)- the pistols, military rifle, etc fire a raycast and bullet to simulate a tracer, so players know (more or less) where the guy who just took a pot shot at them is
the hand movements you speak of are actually hard-coded into the blockhead figure with no way for us to add new ones:
the only way to get around this is to use animations within the item itself. i didn't, simply because adding entirely new animations would A: screw up the hand colors and B: make the weapons look entirely loving out of place. the reload system already does that, actually, but still