Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 813120 times)

We need a Tier Tactical Frag Gernade.
It's called the "Conc' Grenade".

It's called the "Conc' Grenade".
Nah man, that's a concussion grenade. He wants one that explodes with fragments.

Nah man, that's a concussion grenade. He wants one that explodes with fragments.
I think Conc' Grenade would be just fine.

It's called the "Conc' Grenade".

Not exactully. The con'c grenade bounces around all over the place. Last time I checked you "cookted" your grenade and it falls.

It would be nice if you could actually cook T+T grenades.

It would be nice if you could actually cook T+T grenades.
Yeah, and I don't like the "Doesn't explode when hitting the ground but explodes when it hits the player" bit. With the Stick Grenade and RPG, sure, but it doesn't make sense to have it only explode on contact with a player, like the G. Launcher/Conc'.

Yeah, and I don't like the "Doesn't explode when hitting the ground but explodes when it hits the player" bit. With the Stick Grenade and RPG, sure, but it doesn't make sense to have it only explode on contact with a player, like the G. Launcher/Conc'.

I think the con'c should be less bouncy, and the G-launcher should explode on contact if it was in the air for more than a certain number of seconds, like have an rtb pref.

<BREAKING NEWS FROM MY SERVER LAST NIGHT that iwas too lazy to post last night>
apparently, running rot's zombie mod automatically buffs T+T! how does one get rid of this.
looking at the code, it just does a check on every weapon's direct damage. i don't want to have to go through and remove this from everything. why wasn't it rtb toggableable in the first place?


looking at the code, it just does a check on every weapon's direct damage. i don't want to have to go through and remove this from everything. why wasn't it rtb toggableable in the first place?
I did try adding a toggle for it then Bushido removed it in his next version. So yeah.

(It alternated between the current version, "Reduced knockback and non-1hitkill shotguns" and "Increased a bit for killing zombies")


Bushi should do that thing that I was talking about, it was a really cool idea too!

I threw a conc grenade at a wall and it bounced back up and killed me.
D:

I threw a conc grenade at a wall and it bounced back up and killed me.
D:

own3d n00b oloolol


I hate it when that happens. :c
forget YOU CONC GRENADE

own3d n00b oloolol


I hate it when that happens. :c
forget YOU CONC GRENADE

Really? I prefer Concs over sticks (In most TDMs, but in these serious competitions where really none exists with the stick grenade in it because it's too uncompetitive...) because they're much more fun to use and used effectively, can kill dudes around corners... :D

Concs seem more versatile than sticks as they're safer to keep handy. Sticks are just the power of killing in your hand, minus a certain distance and radius.