Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 813472 times)


when ever i see someone has replied to this i think that it has been updated.
but really bushi, release all of your five month long stuff.


manty's working on the image icons for the next iteration of tier

sit tight and let him finish

manty's working on the image icons for the next iteration of tier

sit tight and let him finish
Cool.

manty's working on the image icons for the next iteration of tier

sit tight and let him finish


Ooh. Will it look any different form the currently available T+T weapons?





Is there any way to fix Classic A. Rifle & Classib B. Rifle projectiles & sounds?

Is there any way to fix Classic A. Rifle & Classib B. Rifle projectiles & sounds?
er
nothing's wrong with them in the first place.

ok, guys, i'm returning to this whole "explosives" idea and i need suggestions for tier 1 and tier 2 explosives

oh, and just to clear up the ideas behind the RPG and grenade launcher

the original concept was that the two weapons are not actually supposed to be used with eachother

despite the fact they're both in the tier 2 package they aren't actually supposed to be used in deathmatches: when used together the grenade launcher fits more of a tier 1.5 role and the RPG is outright tier 2, but when used by themselves they both fit their roles rather well

anyway, the concepts i'm running on right now for E1 and E2's additions are as follows

dynamite (tier 1) functions fundamentally less like a grenade and more like a mine then anything: you can't throw it very far but it explodes with a fairly large damage radius (read: grenade launcher size), and can be found in packs of 3 or more

TNT (tier 2) is basically an explosive you can set up anywhere at any time: drop it, and then shoot it, for a controlled but still rather large explosion
also comes in 2 other flavors: gas tanks and propane tanks

cluster grenades (tier 2) are essentially a powered up concussion grenade: throw it, and once it impacts the ground somewhere it will fragment (just like the name implies) into smaller explosives which will then ALSO explode

« Last Edit: December 27, 2010, 03:48:20 PM by Bushido »

and how long will this take.
:T

to RELEASE?

iunno

to start testing and presumably get someone to get icons for it? soonish

like i said the real problem that takes forever for me to get things out for is because it takes a massive amount of effort to find someone who can do item icons and CI, the fundamentals of alot of the things i'm making is actually going pretty smoothly all considering