Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 805975 times)

AI, roaming zombies, the ability to selectively spawn zombies and the downed player.
have you even played zapt? the only thing not present that you've listed is the down player and that doesn't even work right in Rotondo's mod.

have you even played zapt? the only thing not present that you've listed is the down player and that doesn't even work right in Rotondo's mod.

this.

have you even played zapt? the only thing not present that you've listed is the down player and that doesn't even work right in Rotondo's mod.
OFFTOPIC: Iban are you going to more fetures to zapt V3 cause I got a list of good sugestions. And I forgot  did Zapt v3 stop being made?

this.
"I'M DOWNED, HELP ME AS I JOYOUSLY SLIDE DOWN THIS HILL"

"I'M DOWNED, HELP ME AS I JOYOUSLY SLIDE DOWN THIS HILL"
WEEEEEEEEEEE!!!

have you even played zapt? the only thing not present that you've listed is the down player and that doesn't even work right in Rotondo's mod.

Not extensively, no. I wasn't aware that ZAPT supports AI? And the downed player does work. I've been using it on my server for quite some time now. Are you able to individually spawn zombies yourself? Or create your own edits?

I've recently downloaded ZAPT after discovering the clash, and I will continue to experiment around.

EDIT:
So yeah, I've been playing around with ZAPT... Personally, I prefer Rotondo's. The zombies don't really roam in this, just target the player. I'm probably doing something wrong.
« Last Edit: March 07, 2011, 03:19:49 AM by Kniaz »

Oh, you're using AI like a stuff chucking ape.

"AI" stands for "Artificial Intelligence." I read this as "your zombies don't do anything they just sit there unresponsive." Which is not really the case because the zombies have provably superior pathfinding logic.

What you meant is "Survivor Bots." No, it doesn't have this, and I'm not adding it. If this is what your opinion hinges on all I can say is: get more friends.

Go take your fight to the ZAPT topic.

Oh wait, that would be "whining and complaining" so you have to do it in a different topic.

If possible, "Fist of the North Star" as Melee Tier 2 Easter Egg?

And now for something completely ontopic.

I find it humorous that the battle rifles are slightly lower-power then the assault rifles, however they do fire a bit faster so using them as a smaller LMG for covering fire is useful.

Also, anyone know if you can have players 'gain' ammo by adding the 'ammo' to inventory via additem events? If noone's tested it I'm willing to see if it works.

Also 2: We need more heavy weapons. Pre-Spinning Miniguns or Chainguns anyone? :3

Also, anyone know if you can have players 'gain' ammo by adding the 'ammo' to inventory via additem events? If noone's tested it I'm willing to see if it works.

I bet it just adds it, but this might be useful (i.e. picking up some ammo for a friend)

Testing now:

Pre-additemevent: .880 Magnum Rounds= 6/18
After-additemevent: .880 Magnum Rounds= 6/18

...HOWEVER. The player gains a pack of the ammo to thier inventory, so it can be ctrl-W tossed out to where the player can grab it, though as soon as it's grabbed it'll act like regular ammo/items picked up (ammo will disappear and go into ammo inventory instead of the item slot, however.)

Not quite the effect I was hoping for, but it's a intresting note nontheless.

Why no rifle Tier 1 anymore? I liked it D:


what
He might be talking about Replica Rifle or Classic Rifle.