Author Topic: Working day and night mod  (Read 3928 times)

Edit: I got the one strat linked to but it does not update the sky or sun or re light the scene.
Relighting the scene requires downloading .ml files i think

Relighting the scene requires downloading .ml files i think
1: You don't download them, your client generates them
2: No it doesn't, but if you have interiors/terrain they won't relight unless you force them to

Here you go, if you're still having problems you're doing something wrong, I've never had problems with this version

1: You don't download them, your client generates them
2: No it doesn't, but if you have interiors/terrain they won't relight unless you force them to

Here you go, if you're still having problems you're doing something wrong, I've never had problems with this version

Amade, shouldn't you assign a password to download the file and PM it to heed so multiple people don't download it? You have a password for it in the Craftsmen topic.

The events work fine, the map is the problem.

1: You don't download them, your client generates them
2: No it doesn't, but if you have interiors/terrain they won't relight unless you force them to

Here you go, if you're still having problems you're doing something wrong, I've never had problems with this version
How do you even work this?

How do you even work this?
You don't
Amade, shouldn't you assign a password to download the file and PM it to heed so multiple people don't download it? You have a password for it in the Craftsmen topic.
I'm not the one that requires cmen-related stuff to be kept under lock and key, Spock is

You don'tI'm not the one that requires cmen-related stuff to be kept under lock and key, Spock is
?Im confused?

This is what would happen. Each tick, some people would lag out. Is this because of the brick checking thing? I wouldn't lag at all, some people would just freeze up and lag out of the server. Eventually Blockland stopped responding and it crashed.

What map are you using?
Again, never had any problems with this. Unless you're eventing literally thousands of bricks with the onday/onnight events the event loop isn't going to cause any noticeable lag for you or clients. A console.log would also help if you're getting any error messages.

What map are you using?
Again, never had any problems with this. Unless you're eventing literally thousands of bricks with the onday/onnight events the event loop isn't going to cause any noticeable lag for you or clients. A console.log would also help if you're getting any error messages.
NO error messages. I am using Construct DayandNight, aka Map_ZombieSurvival

Is it possible to have an "Onwhatever > allbricks > SetDarkerColor"?
It could make all bricks have the color below its original color, although you would need a special organized color set.

Yup, it is the mod. It changed to evening then everyone froze up except a few people. It seems to hit some people then hit more and more and more.

Moving this to coding help.