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Add-Ons / Re: Client_GPS
« on: February 02, 2012, 01:01:52 AM »
There are different coordinate systems, and in torque Z is the vertical axis. You can't say Y is vertical in every case.
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If you see nothing wrong with that, and you call yourself a libertarian, you are either stupid or not a libertarian.I don't call myself a libertarian.
http://www.youtube.com/watch?v=PvbJBHhqftc poop around 4:20~That's a good reference. Call me misinformed but I don't know the specifics of the 1964 Civil Rights Act so I can't comment too much on it. I'm guessing I'd have wanted the act to pass, but while I might disagree with his opinion, that doesn't prove he's tribal. He has a good reason for disagreeing with it, even if I'd argue the advantages are better than the disadvantages.
It's hard to come up with ideas for people to spend money on. It really is. Does anyone actually have any suggestions on something to but that does not generate profit?What about space stations? It probably can't work because you need a map with stars on the sky box in order to make it look right. I also imagine it'd be hard to justify since players wouldn't be able to see it unless they actually have a system to visit them, in which case it's still an unnecessary trip.
That's like saying a baseball bat or a knife is a weaponThey are weapons.
This only gives me the value of the first player's score."index" is a number from 0 - (playerCount - 1), not a name.Code: [Select]%points = getField(NPL_List.getRowText(%name), 2);
Really what I want to get out, maybe I should say "The def of Athiesm is a paradox"Maybe.. But there are plenty of things in life that have this type of relationship. I don't think it's something of significance.
I'd love that, honestly, but it'd be hard to keep formatting and logic consistent, keeping track of who's doing what. I'd need to clean up some parts, too.Have you looked at distributed source control? (Mercurial or Git) I recently tried it out with spacebuild (https://bitbucket.org/Nitramtj/spacebuild) and it has actually been working out quite well. It's pretty simple for people to make a copy of your repo and do changes completely separate from you (something I haven't done with subversion before.) The reason I suggested this is actually because we had someone else do a quick bug fix for us, which we were able to pull in.
I might, though. After things get stable I'll do some housekeeping and break script objects into class files, refurbish the saving system, etc.
For work we use a repository system and something called TortiseSVN to keep the hivemind collective despite thousands of miles of distance between the 3 of us.
It'd also be hard to decide who to let in. I'd have to be certain of their skills and ability, not just trust. Object-Oriented Programming is an absolute mega-must. Ephialtes and SpaceGuy jump to mind, but neither of them would want to work on CityRPG, lol. Not even sure if SpaceGuy still plays. I'm not familiar with any other developers because of 2 years of being out of the development circle.
I wish I had a co-developer but I'm too brown town about how stuffs done to let any hands on the code.I know what it's like to not want others modifying your code. What about setting up a repository and giving some trustworthy people read access. Then, they can fork off of it and make their own commits, and send a pull request when they're ready to submit something back to you. That way, you can get the advantages of other developers, while still keeping control over your code.
Hatsune Miku is as real as real as lady gaga for instanceThis is sort of what I'm getting at.
They are both fake.