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Messages - Lt Chub Chub

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976
Modification Help / Re: 3d studio max blockland
« on: February 05, 2008, 05:20:04 PM »
Crème brûlée requires a flame! :-D

Really? I thoght i had to cook it with freezer burn o.0 (notice the subtle use of oxy morons)

977
Modification Help / Re: scooty puff JR.
« on: February 05, 2008, 05:18:14 PM »
Look at Fry's helmet in the picture.

Ya their is part of a brain in the background and I was kinda hurying to make the pic so I just zoomed in and used a eraser (in paint even tho I have G.I.M.P.)

If I can't find a flatshadeing how to ill see if I can get it to you, ok?

978
Drama / Re: RTB rip off much?
« on: February 04, 2008, 09:33:53 PM »
Well it dosen't matter i think TNG died with out Qwert.....

979
Modification Help / Re: scooty puff JR.
« on: February 04, 2008, 08:33:47 PM »
Well i had to make the scripts qwer was busy but surpriseingly it worked out fine 8D. Now i can release it once i get the mount, direction, and size to what i want.

980
Gallery / Re: ..wut?
« on: February 04, 2008, 07:25:30 PM »
Heads to high in fist pic. And are those not just the RTB minifigs?

981
Modification Help / Re: 3d studio max blockland
« on: February 04, 2008, 06:17:08 PM »
Thanky very much I'll check it out.
EDIT: can't find the read me so im gueseing i just export the .zip into 3ds max?

982
Modification Help / Re: 3d studio max blockland
« on: February 04, 2008, 05:48:28 PM »
well I'm glad you didn't flame my pants of that time (over statment you never did).
I can cook any type of egg (as far as i know haven't heared one i don't know how to cook) oh and i can burn cereal 8D.
If i go find a cook book use the index and cook a "creme brule" then send you a pick will you bow to my superior knowledge? No? How about a truce then?

983
Suggestions & Requests / Re: New Rewards v2
« on: February 04, 2008, 05:40:40 PM »
Award for killing some one whos on a rampage? I.E. Lt Chub Chub ends blockdudes reign of terror?

984
Modification Help / Re: 3d studio max blockland
« on: February 04, 2008, 05:27:58 PM »
Are you serious, Partizan? This kid is 13, tops. He's also the official "Blockland Source" modeler (wow)
"Are you serious, Partizan?" wha? Are you asking Partizan if I’m serious? or did I read that wrong?

"This kid is 13, tops" That’s funny cause I am 13

"(wow)" I see your impressed with my resume.

Now stop trolling and flaming me after every post I write is that how you get your kicks? Insulting 13 year olds? Over the internet?
Seriously its annoying having to put up with this. I know my spelling and grammar are bad but what of it? Its better than being a old creep who thinks he's so great for being better at 3d modeling than some 13 year old that has only been doing it for about 1/3 of a year. [quote

I was trying to point your attention to the fact that his sentence didn't make much sense. I guess it didn't work =/

In other words, I see nothing wrong in calling someone 10, even if you're 40.

Its called sarcasm try it some time I took his insult changed the age made it longer and used it. And he was saying I was to young to know what I was talking about witch I find annoying because the only difference in our knowledge is that I have less experience.

985
Modification Help / Re: 3d studio max blockland
« on: February 04, 2008, 04:15:09 PM »
Generally when a 10 year old "modeller" has trouble getting collision and mount points to export from a widely used model exporter, its not the exporter that's going wrong.

Called me ten i know i shouldn't of insulted him back but thats not the first time he did......

986
Modification Help / Re: 3d studio max blockland
« on: February 04, 2008, 03:58:00 PM »
I checked the site of garage games and it said it had been tested on 3ds 7 and 9 but i have 8 so no wonder it has a few bugs.
And only the first two things i ever exported had collision problems (that was about eight months ago) but what confused me was that i did the exact same thing every other time and it worked.
But the mount point only worked on three of the twelve weapons i made for RTB.

And generally when a 40 year old forum troller calls some one 10 its their ego thats gone wrong. I sugest we reformat your brains hard drive with a large hammer (software meet hard ware 8P)

987
Drama / Re: Servers expected to be minigames
« on: February 04, 2008, 03:39:24 PM »

Maybe it's in the bit labelled Join?

Oh, come on, I added massive comments explaining what nearly every function in Team DM does...

When I make big mods, they get pretty complicated. I've added every feature I could think of - you're asking me to remove features because you say so.

I said skimed not read every single line pluss i had hardly any idea what I was looking for....

Still more would help...

I was just saying if you make something this big then you could at least label the things that are ify about people wanting or not....... I still don't see how I implied you should have less features sorry for your lack of understanding i really am.....

988
Modification Help / Re: 3d studio max blockland
« on: February 04, 2008, 03:09:52 PM »
I think i use those but it still has mount and a few collision problems also its a bit hard to get it to do what you want. But at least it works. But i can't find a animation tutorial for it 8\

989
Drama / Re: Servers expected to be minigames
« on: February 04, 2008, 02:34:57 PM »
Actually i just scimed threw all the .cs for TDM and couldn't find it 8P.
Spaceguy can you please make more comments (// things but you knew that) to help explain your code? Or do you not want people changing it and claming its their own?
Mabey you could just post a help topic or a updated version of TDM?

990
Drama / Re: Servers expected to be minigames
« on: February 04, 2008, 02:21:24 PM »
Ya the message is anoying on non DM's so im gona cut that part of the script out later today on my server and i sugest if you make a new TDM mod space have that as a optiopn.

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