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Messages - DurkaDude

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Selling forum account with avatar: $50 starting bid

2
i have slayer v4 but i know the update came out. is there any mod im missing because i had to download something to fic the score but what about always find player setting. pls help.
The only way to change that setting is with Return to Blockland or Blockland Glass

3
Run in windowed borderless mode.

4
Well my computer is working now I should be on soonish.
Looking forward to it. Any estimate on when you'll start the beta?

5
Suggestions & Requests / Re: /clearallbricks safeguard?
« on: July 19, 2018, 01:35:13 AM »
toss it in a server.cs, copy a description.txt from somewhere else (contents dont matter), put both in a folder named "Script_ConfirmClearAllBricks" and put that folder in your addons folder. it'll show up in your start game menu. no, you do not need a namecheck.txt
Silly Conan. Don't you mean a ZIP?

6
Non-troll post:
What happened with the Medieval RPG? Postponed? Cancelled? WIP?

7
Clan Discussion / Re: Cohort [Medieval City]
« on: July 19, 2018, 01:29:48 AM »
Best builders in Blockland, hands down.

8
General Discussion / Re: BCS World Cup 2018 - [GAMES 4 & 5 TONIGHT]
« on: July 19, 2018, 01:26:10 AM »
Cool server. Amazing build. Somehow this server pushes my Blockland to use 5GB of Vram.

9
Help / Re: failed to map buffer with ____ verts!
« on: July 19, 2018, 12:31:17 AM »
I tested and this server has around 5,000 datablocks, by the time my client finished loading datablocks Blockland was already using around 2.5GB of Vram. When I spawned I got up to nearly 4GB of Vram, (4.5GB with shaders enabled). It's entirely possible that you were just on the edge of using your maximum Vram and having a few more player models or particles spawned caused your Vram to go over and cause the game to crash. I would recommend turning down your texture quality, particle settings, and/or view distance.

10
Add-Ons / Re: Blockland Glass 4.2
« on: July 18, 2018, 11:06:01 PM »
A small patch, 4.2.6, has been released.
  • Changed the preference change auto detection tick from 1 second to 15 seconds
:cookieMonster:

11
Help / Re: failed to map buffer with ____ verts!
« on: July 18, 2018, 11:00:25 PM »
I joined the server with all of my settings normally as I have them, nothing happened. The next day, I joined the server with exactly the same settings and got the issue, is it me or the server?
What server? What are your normal settings? How much Vram does your GPU have?

12
Help / Re: failed to map buffer with ____ verts!
« on: July 18, 2018, 06:21:47 PM »
It only happens sometimes, it's in the same server mind you
How many bricks loaded? Shadows on or off? How much Vram does your GPU have?

13
Add-Ons / Re: [Vehicle] Tatra 813 extreme offroad truck
« on: July 18, 2018, 05:18:13 AM »
Does it require interactive vehicle support or is it just recommended?

14
It's built into speedkart. Shouldn't be hard to do.

15
Help / Re: failed to map buffer with ____ verts!
« on: July 18, 2018, 01:18:56 AM »
This means you've run out of Vram.

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