Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Im_AFK

Pages: [1] 2 3 4 5 6 ... 142
1
the current brickadia doesnt really compare since its lacking vehicles, add-ons and events, right?
even then it seems like the devs are focused on adding built-in weapons / avatar options than implementing barebones systems for both and letting the community produce the rest

if it does end up being that way, then yea i dont see brickadia so much as a successor than its own game that branched off as a result of players wanting to replicate blockland, but couldn't capture the same essence

2
Suggestions & Requests / Re: blockombat re-release 1.0 link
« on: October 31, 2021, 09:27:56 AM »
appreciate it

3
Suggestions & Requests / blockombat re-release 1.0 link
« on: October 25, 2021, 10:08:31 PM »
anyone have this pack?
link is dead on op
https://forum.blockland.us/index.php?topic=315844.0
thanks

4
General Discussion / Re: What is the best colorset
« on: June 17, 2021, 02:22:14 PM »
default

5
General Discussion / Re: Should you release your private addons??
« on: April 28, 2021, 07:10:24 PM »
idk what people want, I got plenty of private stuff that mainly were intended for gamemodes I've made with my clique

not like im asking, but i'm one of the people that appreciates anything medieval or fantasy based for add-ons

there's probably more people out there that are like me

6
General Discussion / Re: Should you release your private addons??
« on: April 27, 2021, 03:01:22 PM »
short answer: yes

long answer: no

7
Suggestions & Requests / Re: Working Environment Control Events v3
« on: February 11, 2021, 08:28:32 AM »
I should have specified the add-on archive more clearly, but https://bl.kenko.dev/ was what i meant by that

the version of event_EnvControl on that is the same that doesn't work

https://forum.blockland.us/index.php?topic=293912.msg8934663#msg8934663
supposedly this update fixed it from the previous thread that I included in the op, but the link is dead
and I was wondering if anyone had either that link or a version of this that worked properly

9
Suggestions & Requests / Working Environment Control Events v3
« on: February 09, 2021, 10:14:25 AM »
Thread 1: https://forum.blockland.us/index.php?topic=293912.0
Thread 2: https://forum.blockland.us/index.php?topic=325482.msg10025523#msg10025523

this is thread 3

does anyone have the fixed version from the first thread?

the current environment controls on the add-on archive / RTB do not work properly
and supposedly the version from thread 1 works

would appreciate it if anyone has it
thanks

10
Add-Ons / Re: Marker Lasers Weapon Pack
« on: February 05, 2021, 08:32:33 AM »
this is sick
glad that you still make stuff for this game
do the drones move or are they just like turrets?

12
Suggestions & Requests / Code Geass: Knightmare Frame Vehicle
« on: October 26, 2020, 12:18:01 PM »
when heedicalking hosted his big tdm, he had these vehicles in his server that i thought were sick

is there anyone that has these that's willing to share them? (usopp please)
i think it would be a shame to lose a private vehicle add-on that has a lot of use outside of just regular tdms

this is the only screenshot that i have of them
thanks in advance




13
General Discussion / Re: is cityrpg lame
« on: October 26, 2020, 12:11:47 PM »
short answer: yes

long answer: no

every city rpg inevitably turns into a dm because of the power that players get through gameplay
everyone will eventually reach a position where there isn't anything to do other than kill people or build things
if u can find a way to keep introducing new content or establish a good gameplay loop that doesnt devolve into mindless pvp for the sake of griefing, then that's when the gamemode is enjoyable

14
General Discussion / Re: Dump your saves here
« on: October 15, 2020, 09:47:42 AM »
https://drive.google.com/file/d/1rLfsJqMS03g09FSaASRIpMfXGX_NDqrx/view

planning to still continue building
this is just what ive had from over the years and 3 different computers
there are a lot of great saves in here. a majority of them are things that i've built, but I also try and save what other people make for inspiration. they also arent organized that well at all. i usually sort by date modified

this also has the "rpg" that ive been working on forever and its different variants and remakes
just hope that someone out there can either get inspiration from these or find ways to use these builds

one of the saves in that folder -



15
Add-Ons / Re: [Weapon] Rune Scimitar - OSRS Version
« on: September 22, 2020, 08:48:31 AM »
will trim armor for free

glad to see that content is still being made for this game. good job on the models

Pages: [1] 2 3 4 5 6 ... 142