Author Topic: Overlappable terrain bricks  (Read 1532 times)

That's how I was going to do it, but then other people made them and such.

Other people don't know how to make them correctly. SHOW THEM THE ERROR OF THEIR WAYS


Oh sorry guys, I was talking about cube terrain, not the new ramps stuff. Apologies.

They're flat, why the hell would you need to build into them?

They're flat, why the hell would you need to build into them?
Overlap brick + minifig brick = Easy guy stuck in a glass cage.

Just for example.
But yeah, I've kinda wanted this before.

I was also thinking about how the cubescape itself would look. You could create much smoother caves and such this way. Much, much, much smoother.


I think that if it is possible to overwrite the function, then you could basically make it so that it didn't check if the bricks were overlapping when they were loaded either, but that's just a silly idea of mine.

Last bump, then I let this die like the rest.