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Overlappable terrain bricks
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Topic: Overlappable terrain bricks (Read 1544 times)
Chrono
March 19, 2012, 09:57:41 PM
That's how I was going to do it, but then other people made them and such.
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Khepri
March 20, 2012, 04:27:22 AM
Other people don't know how to make them correctly. SHOW THEM THE ERROR OF THEIR WAYS
M
March 20, 2012, 06:26:33 AM
http://forum.blockland.us/index.php?topic=188292.msg5035635#msg5035635
fukken hi
Katadeus
March 20, 2012, 06:40:47 AM
Oh sorry guys, I was talking about cube terrain, not the new ramps stuff. Apologies.
M
March 20, 2012, 06:45:07 AM
They're flat, why the hell would you need to build into them?
YourBuddyBill
March 20, 2012, 03:41:22 PM
Quote from: M on March 20, 2012, 06:45:07 AM
They're flat, why the hell would you need to build into them?
Overlap brick + minifig brick = Easy guy stuck in a glass cage.
Just for example.
But yeah, I've kinda wanted this before.
Katadeus
March 21, 2012, 03:47:34 PM
I was also thinking about how the cubescape itself would look. You could create much smoother caves and such this way. Much, much, much smoother.
Treynolds416
March 21, 2012, 04:14:23 PM
Quote from: Katadeus on March 19, 2012, 03:48:00 PM
Overwriting the whole function, right?
What? No
Katadeus
March 21, 2012, 08:33:01 PM
I think that if it is possible to overwrite the function, then you could basically make it so that it didn't check if the bricks were overlapping when they were loaded either, but that's just a silly idea of mine.
Katadeus
March 22, 2012, 08:58:20 PM
Last bump, then I let this die like the rest.
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Overlappable terrain bricks