Author Topic: Over the shoulder playertype  (Read 4569 times)

I have stated several times that the only difference I see between the screenshot in the OP and survival player is that the player model is angled slightly. The camera's position is about the same, if not closer to the center, than survival player.

I have stated several times that the only difference I see between the screenshot in the OP and survival player is that the player model is angled slightly. The camera's position is about the same, if not closer to the center, than survival player.

Which makes them different..

But not very many people would be willing to entirely remodel the player just so the view can look slightly more over the shoulder.

The way bushido's has in the picture i believe alot of people would it looks amazing.

The way bushido's has in the picture i believe alot of people would it looks amazing.
that doesn't really change the fact that it would require a complete remodel of the player character, plus new animations, further, all the animations bushi uses are specificf to each weapon; no one's going to do that for the weapns we currently have. it'd be a waste of time, and without it it'd look stupid half the time.

Bushido's playertypes have very obscured vision, that is the only reason I didn't have fun playing at his server that day, I couldn't see with half the weapons because they blocked my entire screen.

Bushido's playertypes have very obscured vision, that is the only reason I didn't have fun playing at his server that day, I couldn't see with half the weapons because they blocked my entire screen.

jesus christ THE HAMMER MAN

I'm confused, isn't survivor over the shoulder? what's the difference? is it a little zoomed out, or at a slightly different angle or something?