Author Topic: Rain or snow doesn't go through bricks  (Read 1475 times)

Could you script so that if raindrop collides with brick then raindrop is deleted?

Things like that only work with static objects such as Terrain, Interiors and baked DTS shapes.

Dynamic objects (like bricks and vehicles) don't support that (atleast not in TGE).

but that is a good idea
and i would use the heck out of it if it were possible

Maybe TGEA one day?

=o

Quote
Maybe TGEA one day?


Same day we get dynamically rendered water with real time physics.

There may be a way to hax it though....Perhaps using somekind of transparent brick with not collision inside building...might prevent rendering of particles...

not if your inside it