I played on the Intox server today. I don't exactly like how some of the mechanics are and it's just annoying on full player servers on like that map that's a little similar to the center in turbine where your forced to go engie and all that stuff it's a unique gamemode and the maps are great but I don't exactly lik it when there's a crapload of ppl like 32 on the server
Intox zombie mod is different from other mods, mainly in that having good or bad engineers can make or break your teams chances for survival. The engineer class tends to be really OP on zombie mod which is why only 2 people are allowed to be an engi per round. Its fairly easy for zombie players to infect you if you are just running around trying to go solo. If you are a survivor and try to melee with zombies, you can do it in some instances, but you have to be careful. Keep in mind that though all survivor melee weapons deliver 1 hit kills to zombies, zombies can sometimes infect you in one hit as well.
The best way to survive on Intox Zombie Mod is to
stick with the engineer at all times, as their sentries and dispensers act as physical barriers to keep the zombies out, as well as the sentry shooting at zombies helping you see and target them, and the dispensers providing vital health if you get marked. Teleporters, if placed in a corridor or right in front of the sentry, can act as speed bumps to slow the zombies down and make them a bigger profile target.
Heres some of my recommendations for classes to play if you feel you suck at zombie mod. For both of these classes, play them and stick with the engi at all times, and you should be totally fine.
- Medic all the way. Pick this class with a loadout of Crusaders Crossbow, any medigun (zombie mod makes all med guns function like the default one), and the Amputator saw. The crossbow kills almost all zombies in 1 hit so it is a very effective weapon if yiu have good aim. The Amputator, when you use its taunt, will heal all allies within a fairly large radius. Use this to help keep teammates healed when camping with the engi.
- Pyro, with default flamethrower, a secondary of your choice and the Powerjack. Equipping the powerjack is helpful for running away from zombies thanks to its speed boost. Camp with your engi as this class, and use the flamethrower for spychecking (zombie spies cant disguise, only cloak), and the airblast is VITAL for knocking zombies away when they rush at your teams encampment.
However yes, currently there are some unintended bugs in the gamemode. The Tough Break update broke some of the stuff in the gamemode, namely the Wrap Assassin, which if used as a zombie scout, lets you infect any human in 1 hit (very op since its ranged). This is due to the newly implemented radius damage mechanic of the wrap assassin. Hopefully though Reflex will fix it soon.