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OpenTTD [ONLINE] - Real-time parcel company inefficiency simulator
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Topic: OpenTTD [ONLINE] - Real-time parcel company inefficiency simulator (Read 13375 times)
Comatose
January 16, 2016, 06:28:47 PM
Hi guys.
I'll change the map around for this next restart, seeing as how people have been requesting it. Any suggestions?
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Anybody
January 16, 2016, 08:10:56 PM
desert no mods
Tudoreleu
January 21, 2016, 03:29:03 PM
who knew openttd could lag this bad
Tudoreleu
January 25, 2016, 02:26:22 AM
since the server seems kind of dead let's just use this thread as an openttd megathread?
Tokthree
January 25, 2016, 07:23:17 AM
What's with the rainbows?
Tudoreleu
January 25, 2016, 09:31:02 AM
NUTS, Nsomebody's Unrealistic Train Set
its used by the server im on
Kochieboy
January 25, 2016, 10:20:19 AM
What graphics sets/GRFs are you using? Please tell me because they look like the stuff.
Tudoreleu
January 25, 2016, 12:33:09 PM
opengfx (the default ones yo); the only grfs in the images are Industrial Stations Renewal (which looks loving /rad/) along with CHIPS and whatever that other station thing was for the antenna in the corner, and NUTS for the rails
also i made a nice little scheme to explain sideline hubs (mostly to myself)
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Last Edit: January 25, 2016, 12:43:55 PM by Tudoreleu
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OpenTTD [ONLINE] - Real-time parcel company inefficiency simulator