-> I've given up on (I think) every Japanese game I've tried. Ape Escape, Persona 4, The Legend of Zelda, Legend of Zelda: Ocarina of Time, Legend of Zelda: Twilight Princess, WWE SmackDown vs. Raw 2009, Sonic: Unleashed, Dark Souls, Shadow of the Colossus and possibly more. Reasons I think this might be happening:
- Difficulty: Aside from the newer LoZ games and Ape Escape, these games are very poor at giving tutorials (Shadow of the Colossus especially) and ramp the difficulty to 11 without any chance to get good at the game. I was going alright in Dark Souls until an early stage boss that I've simply decided is too much for me.
- Story: I find the stories in Japanese games to be presented poorly (in terms of my taste); they're often much too ambiguous and reliant on symbolism that I just cannot grasp. There's also a heavy amount of cutscenes and I usually find them tedious thanks to the language barrier that seems to prevent these translations from being interesting to read.
- Worlds: Aside from WWE (a game about WWE which I don't like at all), Ape Escape (a game about animals that I don't like) and Persona 4 (a game that I feel ruins a good murder mystery), the other games I listed are all about some kind of person in Medieval-styled clothes who brandishes a blade, slays demons of some sort and the stories are set in natural or castle environments. I hate Medieval/Fantasy (with a few special exceptions).
-> I used to be deeply in love with racing games and simulations, including Gran Turismo (my first game and the only exception to the "I hate Japanese games" rule), Need for Speed (most of them), V-Rally, Burnout 3: Takedown, Race Driver, Microsoft Flight Simulator X, Trainz 2009 and so on. I've fallen out of love because:
- Need For Speed Changed for the worse: Once Criterion was told to ditch Burnout and work on the NFS franchise, it was all over. Most Wanted was the last NFS game that was beautifully charming to me; it's camp qualities made it an experience that didn't take itself seriously yet was so intensely fun. EA, after Carbon, wanted to really polish up the appearance of the franchise and take it more "seriously", and that's when the problems creeped in.
- There's no decent chase games: I stopped liking circuit races when I was about 8 years old; I'd play racing games just to go the wrong way on the track or see how the AI would respond to me hitting them. Most Wanted was great because it had the chase mechanic which I've yet to find done that well in any other game. It seems like no other developers know how to build really entertaining police AI (not even the GTA devs know this).
- I suck at Flight Sims: I admit it, I'm really bad at flying in realistic sims. I like the crash investigation and air traffic control portions more than the actual flying bit; I usually just play as an F-18 and see how fast I can get before the plane tears apart in midair. It gets boring after a while.
- A Blue-Screen wiped my Trainz save: I will never play that game again. I lost all my mods and the best map I ever made for any game (an effort of 3 months went into that amusement park/cargo depot/secret train testing track).
-> I don't like RTS/Turn-Based Strategy games because I'm awful at forward planning. I did enjoy Age of Empires, Starcraft II, Civilisation and Halo Wars each for a bit of time, but I generally give up on these games quick. Transistor almost escaped this fate thanks to its incredible soundtrack and art (and story), but it was not to be.
-> I don't like indie Hack 'n' Slash or Platforming games. And I really dislike mobile games (that aren't puzzle games like Sudoku or Flow). FEZ is the only exception I can gather off the top of my head.
-> I'm a stickler for medium-to-fast-paced gameplay and 3D graphics, and/or anything with parkour or flowing movement. Games like Ratchet & Clank, Halo, Counter-Strike, Audiosurf, Psychonauts, Mirror's Edge, Tribes: Ascend, Assassin's Creed, F.E.A.R., Jet Set Radio and so forth. Speed is gorgeous. I don't want to think. I want to do.
-> I love RPG and Point-and-Click experiences, but especially ones that involve (or allow me to be) a detective. While these don't all fulfil the "detective" qualifier, some of them that I really like include Sam & Max, Mass Effect, Fallout, Star Wars: Knights of the Old Republic II: The Sith Lords, Life Strange, The Wolf Among Us and so on. Here's some fun examples of medieval/fantasy games in this category that I enjoy: Dragon Age: Origins, Planetscape: Torment, Dungeon Siege II...
-> Toyboxes are nice if I want something light that I can forget around in, especially if they're multiplayer and I have friends who want to play (note that I don't really like multiplayer though). Garry's Mod, Scribblenauts: Unlimited, Grand Theft Auto, Saint's Row III, Blockland and more.
There's MANY, MANY games I missed mentioning, but there's a quick guide to my tastes. Keep it quick and ham up the 3D, or make it slow with a lot of detective work and I'll probably love it.