Author Topic: Shark Mod- Scripters Needed Badly!  (Read 10574 times)

Well I hope someone is working on a better model...

If you don't like the model, then it is very simple DON'T download it, or make your own PERFECT model and when you do i want to see an accurate amount of teeth, slick fins in the EXACT position that waves its back fins when it swims,

edit: and oh yea DO IT PERFECTLY.

Okay. I'll PM you now, XaBlahBlahBlah.

-Snip-
*shiver* I never want to see another Shark... ever.
I think thats a really nice shark
i might could script it but i do not know to much on scripting



I think this is a really good idea. Sadly, Jervan has left us. Blockoman, i send my respects......


I would like this mod but it might be to hard to script =(

Thank you.

XaBlahBlahBlah, I PMed you about 5 times and you haven't responded...

I was thinking about making an Island RPG, and a shark mod would be great for that.
It could be a bot-type like a Zombie or Horse, but goes in water, removes health when player touches it, and be based off of the Lego Shark. So, great idea or epic fail?

This topic is probably going to end up with a lot of flaming, but it's just an idea.


it shouldnt be able to go on land and if it does it respawns in the water

it shouldnt be able to go on land and if it does it respawns in the water
BACK in water

Pester Badspot or some GG people for the Sea Monster type player datablock.
Good idea, will help the man alot, but I don't think anyone's going to give it away.