Author Topic: Radar  (Read 14568 times)

I think this is a good idea. As far as the rear view mirror goes, radar will let you see in a 360 degrees range, without turning your character. This should work ok, because I have seen games that have this radar thing, and I'm pretty sure they are made from the torque engine
I have no idea what you're trying to say.

This is the downside of using a pre-made engine for a game, the flexibility for modders goes down.
This is the downside to not letting moders have the source code, not purchasing an engine. Badspot has access to the engine source and could add any feature he wants. Who is to say that there would be any sort of multiple viewpoint support?

The disasdvantage to giving out the engine source would be that people could compile the DRM out of the game and run pirate servers, people would break network compatibility every 10 minutes and it might be against the engine license.

Yea. This would be great for large TDM's

This is the downside to not letting moders have the source code, not purchasing an engine. Badspot has access to the engine source and could add any feature he wants. Who is to say that there would be any sort of multiple viewpoint support?

The disasdvantage to giving out the engine source would be that people could compile the DRM out of the game and run pirate servers, people would break network compatibility every 10 minutes and it might be against the engine license.
Well yes, more so that.

I have no idea what you're trying to say.

The rear view mirror will only let you see behind you and you have to turn your avatar to see a 360 degree view. With the radar mod, you wouldn't have to do that.

Yea. This would be great for large TDM's

That would probably come along with an update.

Earlier someone mentioned the compass with colored dots for players.

That could be done, but would require server AND client side to have the mod.

Earlier someone mentioned the compass with colored dots for players.

That could be done, but would require server AND client side to have the mod.
Well, yeah now that you can't get the position of other players on the client side.

If the server could modify a client's gui to magically include another view, well then I call hax.


or just have it for you on your own server :o

or just have it for you on your own server :o
Too bad that's still not possible anyways.

Your screen cannot display a view from two different points at the same time, just a different Z rotation.

Your screen cannot display a view from two different points at the same time, just a different Z rotation.
This needs to be understood by some of the people who are too lazy to read. He is stating you can only have one view of your player up on the screen at a time. In order to have two would require certain engine changes I believe.

Now there is another option I thought of for a radar scheme. I'll post it later when I'm not as busy.

Would it not be possible to for it draw an image of the map?
As in, for every 1x1 brick, it'd have a pixel like thing representing it?

So it'd basically draw a picture of it from top-down using a pixel of somesort for each 1x1x1 brick.

Would it not be possible to for it draw an image of the map?
As in, for every 1x1 brick, it'd have a pixel like thing representing it?

So it'd basically draw a picture of it from top-down using a pixel of somesort for each 1x1x1 brick.
That's if you're allowed to get the position of bricks.

That's if you're allowed to get the position of bricks.
Would that be possible? IF so, someone should try it, since that'd be an awesome radar
And maybe it could show people too

And maybe it could show people too
Would be only possible if both server AND client have the mod, as you cannot get positions of players on the client side.

That's if you're allowed to get the position of bricks.
Yes, you can get the position of a brick.