Author Topic: what will v15 hold?  (Read 20728 times)

DirectX compatible I hope.

Better yet why not update Torque?

The version it is using is pretty old.

Better yet why not update Torque?

The version it is using is pretty old.

And highly edited. There would be so much that would have to go into using a new version. It wouldn't be worth it IMO.

I'm hoping he adds support for a 2D player.


Err, we have them now.  v2 limbs you mean?

but they don't fit with the current ones :o

I think he means the Beta limbs.

I'm hoping he adds support for a 2D player.
Why 2D? It's not that I'm disagreeing with you, I'm just curious...

Like, Mario. Side to side, not a flat player. (Incase you didn't realize that.)

For stuff like, Super smash brothers remakes...

Like, Mario. Side to side, not a flat player. (Incase you didn't realize that.)

For stuff like, Super smash brothers remakes...

I'm pretty sure this has been discussed. Although, I want to see this as well.

most likely fixes of bugs


Space made a 2D player type in v8. I'm not sure why, but it broke once v9 came rolling in. :(

It will hold a box of watermelons.

Which is handy, they're really heavy.

Srs: Really as long as the particle fix is in v15, I'll be quite content.

I see balloons and transportation for the future.......and.......and... ...a hooker name bubbles.......for............ ......Chrono?.......No.......ARC.........H m. o.o

but they don't fit with the current ones :o

I think he means the Beta limbs.
That would be pretty neat.

It will hold a box of watermelons.

Which is handy, they're really heavy.

Srs: Really as long as the particle fix is in v15, I'll be quite content.
Same here. I would much rather him rush out an update with that fix than wait for a couple more, smaller features.