Author Topic: what will v15 hold?  (Read 21778 times)


I'd really like for him to upgrade the engine.

Torque3D isn't as brilliant as they make out/the videos make out. However a lot of stuff has definitely improved (Better physics, graphics, shadows, everything basically). I guess you could say Torque3D can actually be compared to the other engines out there now, instead of Torque being completely behind.

Torque3D isn't as brilliant as they make out/the videos make out. However a lot of stuff has definitely improved (Better physics, graphics, shadows, everything basically). I guess you could say Torque3D can actually be compared to the other engines out there now, instead of Torque being completely behind.
I wasn't referring specifically to Torque3D, but simply an in-general engine upgrade.
What I REALLY want to see is vehicle improvement. Currently, they can go through/get stuck in bricks.

So far we are unable to make good helicopters, or any kind of vehicle that hovers. The second you move a hover vehicle near bricks, lag starts occurring, and if the vehicle rams into the bedroom wall, it spazes and could crash the server.

 The one thing I think that would be useful would be limiting player turn speed. I hate how the rowboat can do 360 spins within 1 second.

Torque collision sucks. We can't do trains, walk in vehicles, and our collision meshes are boxes. It would be cool to be able to make a train vehicle in milkshape or blender or whatever that works on a track that you could walk inside. That was the one thing I liked about roblox, you could build contraptions and use them. I would love to be able to make an airliner out of bricks and fly it around, then blow it up and watch pieces scatter.

The map sizes are limited, we cannot expand the map grid.

We are limited when it comes to making turrets, since there is no restriction to how far they can turn.


it spazes and could crash the server.
THIS is the best feature of blockland ever.

I love using helicopters and crashing.


Water Fx and a better chrome please and a mirror Fx.

I'd like to see in v15:
 - Default Gravity Jeep (again)
 - Animated GIF prints and decals
 - Default Camera Events
 - Easy Decal-Making GUI
 - A way to add hats and body parts into the player designer, even discount different body parts (no head, no feet, no left hand, etc.)
 - Wider range of timescale
 - Default server commands to admin or de-admin people
 - Support for different languages
 - Duplicator, Fill Can, Bot Events, Player Resizing and Transform, Checkpoints, collect items events defaults
 - Weapon projectile-changing GUI
 - Undo and redo commands for player designer, brick planting and painting, chat
 - Support for foreign keyboards
 - Customized chat filter (change blacklisted words into custom whitelisted words, different options)
 - Farther zoom-in and zoom-out
 - Support for tablets
 - Optional auto-updater and a "Check for Updates" button
 - Easier movie-recording and brick macros
 - Higher screen resolution options (widescreen for example)
 - In-game forum support
 - Skins
 - Water FX, Mirror FX, Flash FX and events to rotate FX on a brick
 - Auto-contrast (when you look at a bright light other things are darker and vice-versa)
 - Lie-down animation with mapped key for players (lie down on your back)
 - All-over decals and prints
 - Good hover vehicles
 - Bouncy ball!
 - Private chat
 - More transparencies and FX in the player designer

Perhaps v16 will have more of this, it's a lot!

Easy decal making gui.
Thats like saying "If you click a button, you get a million dollars"
Its not possable. Maybe a script one, wait. Maybe you can make a script ingame and export it in a folder.
Any how its hard. Decal making is out of the picture.

Jesus. Decals are not that hard.


my best hope is some more events and hats...
BUT the best is
Motors !
like roblox ones ! lol

when ever a song is playing you have to download the same song to hear it
i would like that you dont have to download the song to listen to it