i still say it should have a fixed on-the-wall cameraor even better, have a camera that's 'stuck' to a brick but follows the blocko around the room
I was kind of thinking about having when you start up Blockland, it appears instead of the main menu, then there are doors like start a game etc.
I think this link excuses this double postClient_Hub.zipEDIT: This could probably use a bit of an explanation. The default map is skylands and you just spawn in an empty skylands map. The events you use to do stuff are all on the client (onactivate -> client -> joinserver, etc). Once you've built something you save it as any file and it will auto-loud any time you join the hub. To return to the hub after doing whatever enter gotohub(); into the console.
My Custom Hub, the Quit and Main Menu doors ask you if you want to leave the hub for real.-smallsnip-smallsnip