Poll

If there was add-ons, would you download?

Yes
No
Maybe

Author Topic: Gravity Cat's Add-On Dump - Particle_ItemSparkles released!  (Read 2272118 times)

Yes. Or slightly up/down when you have head/tailwinds :P
Okay Dokay

Yes. Or slightly up/down when you have head/tailwinds :P

Sounds wicked awesome :D
Keep up the good work, bro.

Who knows how to change the pitch of the players aim?

Nvm, I finally found out how to. I think.

« Last Edit: December 09, 2010, 03:14:02 PM by Gravity Cat »

I might switch from projectiles to raycasting. No, shut up and read, everything.

BEFORE you post.

Projectiles have limited speed (200 units per second). This gives the advantage of non-instant-hits on long distances, but for really big distances it is just too slow. Raycasts are instant hit, making them overpowered on high distances. Projectiles can be gravity-affected, raycasts not. Wind affection is impossible for both. What I have in mind is mixing both together. The good things about it, I can add wind and gravity affection, as well as other stuff like spin drift* (Yes I know, I take it a bit too far :D). And it won't get overpowered over long distances.

*Spin drift: The rotation of spinning projectiles causes them to drift off to the side.

Wait, I am a bit confused about this, what do you mean? Like having it shoot raycasts sometimes and projectiles other? Or are you making something new?

Wait, I am a bit confused about this, what do you mean? Like having it shoot raycasts sometimes and projectiles other? Or are you making something new?
Raycasts only. When you fire a weapon, it shoots a raycast over a certain distance (for example 300). If nothing is in the way, it creates a new raycast that starts at the last raycasts ending point. That way I more or less create a chain of raycasts, delay between each, adding different effects like gravity and such.

Atm it doesn't work.

That sounds awesome, great.
I can't wait for that to work.
I hope Isaac doesn't come here and start spamming the topic with how raycasting sucks and such.

That sounds awesome, great.
I can't wait for that to work.
I hope Isaac doesn't come here and start spamming the topic with how raycasting sucks and such.
I doubt that. As I already said there will be a delay. Basically I just make the bullets go faster. And make it more challenging to snipe :P


Can't wait for this So FREAKEN EPIC.

It seems like this could be a separate game by itself.

Battlefield: Blockland Edition



i deleting my tier-tacticle is soon as i get this!
Bad idea. If you do, then when you go to a server with T+T then you will have a longer loading time.

Bad idea. If you do, then when you go to a server with T+T then you will have a longer loading time.
oh god i lol'd