We could play around in the combat sim.
I could show you guys how to make medicine.
Or we could grow weed and get baked all round.
from what i recall from SS13
-engineering knowledge
-electrical knowledge
-door hacking
-space / EVA movement with throwing
-z-levels
-medicine / how to heal
-medicine revival / how to revive
-chemistry (old fashioned and probably outdated by now)
-genetics
-security rules and tools
-detective work
-R & D
-engineering and tools
-mining
-robust combat hand to hand
-robust combat blunt objects
-bombs and gasses
-atmospherics
-*thats all i can recall for now*