Here's the new designs of other areas!
Security and bridge.

Chapel

As i said before, they're only revised/expanded designs of the same locations on the current map, the chapel is noticeably prettier and bigger [unsure about the tables though]
And last but not least , a preview of hell!

Looks boring/world of poo from here, but ingame, there's things like ambient sounds, wind from HL1 on the Xen levels, combined with grunts from imps/demons being heard now and then, i'm a bit worried that the tileset doesn't really blend in well with the sprites, but i wanted that dark effect.
Additionally, is anyone willing to sprite either an SS13 styled imp, cacodemon, or the cyberdemon? i'm terrible at spriting characters.
Bump and double post to ask a question.
Apth, do you need any help with sprites for MO42?
I have too much free time that I waste browsing the forums and playing old games, so maybe I could help you out with your station.
You'll have fun for this one i guess, what i need currently is Doom/Hell-themed things, like a listed above, things like.
1.Cacodemons
2.Cyberdemons
3.Imps
Just standard 4-direction sprites for them, but if that's too much for you, you could try making weapon sprites [I'd love to program a BFG 9000 in the game.]