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Author Topic: Fallout Roleplay  (Read 63519 times)


I might be a little inactive for a while, but please send a e-mail if you want anything to be built.

Development has been pretty slow lately, I'm starting work on the Item Database today.

Development has been pretty slow lately, I'm starting work on the Item Database today.
Nice when do you think that the server gonna be up?

I died sort of :C

But I was revived in a recent activity... so

No promises but I should have the Chinese Assualt Rifle and Assault Rifle by tomorrow evening...


I've been pondering about many of the game mechanics that are implemented so far. I need some opinions.

These are to add more realism:

Right now there is no limit to how much a player can carry/have in his inventory, should I make a item or a weight limit.

Should containers only allow ten items period, or ten different items.

I've been pondering about many of the game mechanics that are implemented so far. I need some opinions.

These are to add more realism:

Right now there is no limit to how much a player can carry/have in his inventory, should I make a item or a weight limit.

Should containers only allow ten items period, or ten different items.

This reminds me of metal gear solid system

I've been pondering about many of the game mechanics that are implemented so far. I need some opinions.

These are to add more realism:

Right now there is no limit to how much a player can carry/have in his inventory, should I make a item or a weight limit.

Should containers only allow ten items period, or ten different items.
In Fallout 3 there is a system, where if you have more then you can carry easily, you walk slower. It's called over encumbered or something.
And containers shouldn't be limited.

In Fallout 3 there is a system, where if you have more then you can carry easily, you walk slower. It's called over encumbered or something.
And containers shouldn't be limited.

Yep also orthone join our server (deso's i mean)

In Fallout 3 there is a system, where if you have more then you can carry easily, you walk slower. It's called over encumbered or something.
And containers shouldn't be limited.

I know about the system, but should I implement it. Also, limited by what?

I know about the system, but should I implement it. Also, limited by what?
How much items you give to it

How much items you give to it
That did not explain, but I've limited it via type of items.

Containers are finished.

when will the next showcase come out?

when will the next showcase come out?
Not entirely sure yet, I need some more functions that have depth to them. Most of the things I've done in the last two weeks are bug fixes and little things.

Not entirely sure yet, I need some more functions that have depth to them. Most of the things I've done in the last two weeks are bug fixes and little things.

That means we need some moar guns :D