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Vehicle model crashes game?
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Topic: Vehicle model crashes game? (Read 1160 times)
goz3rr
May 05, 2010, 03:51:24 PM
When i spawn my model using the mission editor it works fine, When i extract the jeep and replace it with my model the game crashes when spawned? (I don't have the default jeep enabled then)
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Red_Guy
May 07, 2010, 12:57:32 PM
a console.log of the crash would help.
have you tried with no other mods? mabye something is conflicting.
Barakuda
May 11, 2010, 12:51:10 PM
1. Do you have the collision mesh?
2. Do you have the joints hub0, hub1, hub2, hub3 and mount0, mount1,..
If yes, check your spelling.
3. Don't make the joints connected.
goz3rr
May 11, 2010, 01:13:18 PM
1. Do you have the collision mesh?
- Yup
2. Do you have the joints hub0, hub1, hub2, hub3 and mount0, mount1,..
- Yup
If yes, check your spelling.
3. Don't make the joints connected.
- Yup
Barakuda
May 12, 2010, 03:13:52 PM
Wawe 2:
4. Do you have the groups named properly? (No numbers at the end, only the col-1)
5. Is it centered on the axis? (That doesn't really matter, but anyways)
If you allow, I would like to take a look at the model.
goz3rr
May 12, 2010, 04:21:15 PM
http://digitaldreamers.woelmuis.nl/uploads/type6.zip
Barakuda
May 15, 2010, 08:08:59 AM
Quote from: goz3rr on May 12, 2010, 04:21:15 PM
http://digitaldreamers.woelmuis.nl/uploads/type6.zip
I downloaded the model and all I can see are two smooth shaded cilynders with no joints or meshes.
goz3rr
May 15, 2010, 01:20:46 PM
stuff, Wrong file. Hold on.
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Last Edit: May 15, 2010, 01:22:28 PM by goz3rr
»
Barakuda
May 15, 2010, 01:22:49 PM
I did.
goz3rr
May 15, 2010, 01:24:47 PM
Here it is:
http://digitaldreamers.woelmuis.nl/uploads/Type6Shuttle.zip
takato14
May 15, 2010, 04:32:20 PM
Is it overly complex/hi-poly? Some computers lag (and occasionally crash) with an extremely complex and detailed model. Just thought I'd throw that out there.
goz3rr
May 15, 2010, 04:41:46 PM
Not really, + I can spawn it with the mission editor.
Barnabas
May 15, 2010, 06:29:29 PM
It's possibly the wheels messing with the collision model. If you are using blender, the collision mesh should be put on a different layer.
goz3rr
May 16, 2010, 02:03:49 AM
Milkshape.
Barakuda
May 18, 2010, 01:33:36 PM
Problems:
-Collision boy is just a box, it can't have a custom shape
-The materials must not end with a number
And, flying vehicles don't need wheels. But since you added hubs, I left them on.
http://www.mediafire.com/?gn2nutzeytn
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Vehicle model crashes game?