Poll

What do you want me to do next?

CS:S pack
198 (50.5%)
Weapon Buy System
168 (42.9%)
Other, suggest via post
26 (6.6%)

Total Members Voted: 389

Author Topic: HellsHero's Add-Ons [Weapon, M1 Garand - Update: 8/23 7:06PM EST]  (Read 101197 times)

Second animation? Meaning?
Try the Guns Akimbo, it should be exactly the same.
Yeah, seems like it.
Can't really fix that, I should balance the HK some time anyway, when you take the gun out it takes too long to start up.

Oops, double post, didn't mean to. I just hit post instead of copy+paste.

I meant when the clip is put in; did you even test these in game?

The GA are not, I don't know where you got that idea.

When the single MP reloads, it makes three movements. The Dualies only make two.

So stole my "A gun that can Meele" Idea, and i was makeing that to :c
What. If you don't voice your idea, it's not stealing.

What. If you don't voice your idea, it's not stealing.
Unless he patented it (first).


Awesome man nice work you did great job =D here is a  :cookie: for you =)

ehhhh some of the guns need 2 hands on them like the m1 garandIt woudl be EPIC!.

ehhhh some of the guns need 2 hands on them like the m1 garandIt woudl be EPIC!.
M1 already has hands.

Hey Hell, on the M1 Garand, is the reload supposed to automatically work cause im making a D-Day TDM and the wep doesnt seem to reload

Awesome. The M1 and HK are great to make a balanced fight against Mercenaries.
Although there is a problem with the M. Pistol and Akimbo M.P. :

The bullets don't seem to try to meet at the cross-hair. They just stay on there side and you have
to turn just to hit a guy.

Anyways, I suggest a scoped, semiautomatic, instant shot version of the HK417 (with sights; of course)
and maybe even an unscoped and scoped, unsupressed/supressed Mk14 EBR (Navy Seal Mod 0 type)

Link To Image Refrances (image serches won't allow direct image inputs):

http://www.google.com/images?hl=en&biw=1276&bih=629&gbv=2&tbs=isch%3A1&sa=1&q=Mk14Mod01.jpg&btnG=Search&aq=f&aqi=&aql=&oq=&gs_rfai=

It will be the first image. (a white gun) And if you want to, an iron sight pistol.
Preferably a USP .45 or a Berreta M92 because nobody seems to get it right. (Supressed/Unsupressed)

Thanks for listening if you are.



Just on the subject of the M1;

Do you know how inconvenient it is for most people to press the clear ghost brick key? Some don't even have it keybound.

great weapon!!! hav a cookie :3  :cookie:


Just on the subject of the M1;

Do you know how inconvenient it is for most people to press the clear ghost brick key? Some don't even have it keybound.
I can press it easily, and if they don't then how do they properly build, I always use it, :/

Awesome. The M1 and HK are great to make a balanced fight against Mercenaries.
Although there is a problem with the M. Pistol and Akimbo M.P. :

The bullets don't seem to try to meet at the cross-hair. They just stay on there side and you have
to turn just to hit a guy.

Anyways, I suggest a scoped, semiautomatic, instant shot version of the HK417 (with sights; of course)
and maybe even an unscoped and scoped, unsupressed/supressed Mk14 EBR (Navy Seal Mod 0 type)

Link To Image Refrances (image serches won't allow direct image inputs):

http://www.google.com/images?hl=en&biw=1276&bih=629&gbv=2&tbs=isch%3A1&sa=1&q=Mk14Mod01.jpg&btnG=Search&aq=f&aqi=&aql=&oq=&gs_rfai=

It will be the first image. (a white gun) And if you want to, an iron sight pistol.
Preferably a USP .45 or a Berreta M92 because nobody seems to get it right. (Supressed/Unsupressed)

Thanks for listening if you are.
Yeah, that 'white gun' looks cool, might make it.

Hey Hell, on the M1 Garand, is the reload supposed to automatically work cause im making a D-Day TDM and the wep doesnt seem to reload
It works on my server, I don't know, most likely some add-on is conflicting with it.

dude.....this is just awesome the model on the M1 is perfect the animations are smooth and realistic all-in-all 10/10


could you make a scar-H suppressed and unsurpressed, Also some cool mountain climbing axes, for the mountain climbing thing you should make the player left click to grab with the left axe and right click to grab with the right axe, and when you fall you tumble like on the skis.