Author Topic: [Free RTS] Total Annihilation: Spring [Galactic War Tournament Active]  (Read 42726 times)

I'm back, anyone still around?

I'm around, I'll post if I feel like playing.

Looking for Group.

Rky's Serber
Pass: blocklanders

Harm and I looking for more players. Newbies welcome.


Ham and I are looking for more players once again.

Also, I'm thinking of organizing a faction v. faction tournament.

A simulated galaxy map would have a grid of nodes, each node is a different map. One by one, the sides take turns picking a node and fighting over it.
The beauty is, new people can hop in at any time and we can run a match at any time as long as the teams are even.

Bump, more flesh required.

http://www.youtube.com/watch?v=k6mZZiI4ShQ

(wikipedia)
What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides now crippled beyond repair, the remnants of their armies continue to battle on ravaged planets, their hatred fueled by over four thousand years of total war. This is a fight to the death. For each side, the only acceptable outcome is the complete elimination of the other.
In the far future the galaxy is ruled by a benevolent central body of humans and artificial intelligences called the Core  (a contraction of "Consciousness Repository"). The Core's technological and economic triumphs have allowed humanity to colonize most of the Milky Way and enjoy peace and prosperity. However, the balance is broken by a technological breakthrough which allows the consciousness of a human being to be reliably transferred into a machine, thereby granting theoretically indefinite life in a process called "patterning". Following a mandate imposed on humanity by the Core requiring everyone to undergo patterning as a public health measure, a rebel band is formed out of colonies from the edges of the galaxy (hence named the Arm), whose members refused to leave their natural bodies to join the Core's machines. A war lasting four thousand years followed, with the Arm mass-producing clones as pilots for its vehicles and the Core duplicating consciousness-embedded microchips to pilot its own machines.

The game's two campaigns focus on their respective sides' leaders, the Commanders. The story of either the Core or the Arm starts with an effort to defend the protagonist's homeworld and initiate a turning point in the overall war. The player then fights a series of battles on a number of planets and moons, as transported to through Galactic Gates, a fictional form of faster-than-light travel. As the player progresses, more units become available for construction, either through the course of background story or upon completion of a mission centered around the unit in question. Mission objectives include protecting a vital structure or area, eliminating all enemy units, or capturing a pivotal enemy unit. The worlds upon which the player wages warfare force the player to adapt to different strategies; for example, deployment on a world whose surface is entirely composed of archipelagos necessitates the construction of an effective navy. Some have occasional weather conditions, such as meteor storms. Both campaigns include 25 missions, the final mission ending the war with a final strike on the enemy's homeworld — either the Arm's bucolic Empyrrean or the Core's artificial Jupiter Brain world of Core Prime.


I'm planning to make a tournament based off this.


We got a server open!
Also, a new first post! Pictures!

We're going to start the round soon so get in here if you want to play :U



THE GALACTIC WAR HAS BEGUN (actually it begins tomorrow but whatever)


Pick a side.

How it works:
-Every day, a match will occur at a pre-determined time.
-Whoever shows up for each side represents them and plays for them (so long as there are even teams anyone can show up)
-Once you pick a side you stick with it. You may request a side change but only one.
-Defenders have the advantage in all cases because they have nothing to win. Expect resource bonuses or better map placement.
-The teams take turns picking which battle will be the next.
-Each planet corresponds to the map of the same name.
-The home world is shown with squares surrounding it on the map. If it is taken, the defending side is eliminated and the war is over.

Note for newer players: show up before the PREDETERMINED MATCH TIME or AFTERWARDS and we'll teach you how to play.
Note for everyone: the battlemap will be updated on the first post after each match.
Note for different timezones: I'm in american central timing. If you live across the big wide yonder ocean sea we'll try to run some matches to fit your schedule.

Ought to be fun, so join up. Tomorrow's match time will be determined in the morning so if you want to influence it show up then.


I choose the Core.
Alright, you've been added.

I'll wait to pick until more slots have been filled.

fasf, galactic conquest on spring
i guess ill join
core

Added.

When should our first round be?

Update: Tay added to CORE, Rky added to ARM
« Last Edit: July 16, 2010, 12:46:22 PM by rkynick »

Tommarow 12:30pm (pacific time), 3:00pm (eastern).